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VRageMath.BoundingFrustumD.Intersects
public bool Intersects(BoundingBoxD box)Checks whether the current BoundingFrustumD intersects the specified BoundingBoxD.
public void Intersects(ref BoundingBoxD box, ref bool result)Checks whether the current BoundingFrustumD intersects a BoundingBoxD.
public bool Intersects(BoundingFrustumD frustum)Checks whether the current BoundingFrustumD intersects the specified BoundingFrustumD.
public PlaneIntersectionType Intersects(PlaneD plane)Checks whether the current BoundingFrustumD intersects the specified Plane.
public void Intersects(ref PlaneD plane, ref PlaneIntersectionType result)Checks whether the current BoundingFrustumD intersects a Plane.
public Nullable<T> Intersects(RayD ray)Checks whether the current BoundingFrustumD intersects the specified Ray.
public void Intersects(ref RayD ray, ref Nullable<T> result)public bool Intersects(BoundingSphereD sphere)Checks whether the current BoundingFrustumD intersects the specified BoundingSphere.
public void Intersects(ref BoundingSphereD sphere, ref bool result)Checks whether the current BoundingFrustumD intersects a BoundingSphere.
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