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VRageMath.BoundingSphere.Intersects
← Index ← BoundingSphere
bool bool VRageMath.BoundingSphere.Intersects(box)()void void VRageMath.BoundingSphere.Intersects(box, result)()bool bool VRageMath.BoundingSphere.Intersects(frustum)()PlaneIntersectionType VRageMath.PlaneIntersectionType VRageMath.BoundingSphere.Intersects(plane)()void void VRageMath.BoundingSphere.Intersects(plane, result)()Nullable System.Nullable VRageMath.BoundingSphere.Intersects(ray)()void void VRageMath.BoundingSphere.Intersects(ray, result)()bool bool VRageMath.BoundingSphere.Intersects(sphere)()void void VRageMath.BoundingSphere.Intersects(sphere, result)()
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