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VRageMath.BoundingSphere
Malware edited this page Dec 21, 2018
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51 revisions
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Namespace: VRageMath
Assembly: VRage.Math.dll
Defines a sphere.
_Vector3 Center_ |
The center point of the sphere. |
_float Radius_ |
The radius of the sphere. |
_bool Equals(BoundingSphere other)_ |
Determines whether the specified BoundingSphere is equal to the current BoundingSphere. |
_bool Equals(Object obj)_ |
Determines whether the specified Object is equal to the BoundingSphere. |
_int GetHashCode()_ |
Gets the hash code for this instance. |
_string ToString()_ |
Returns a String that represents the current BoundingSphere. |
static _BoundingSphere CreateMerged(BoundingSphere original, BoundingSphere additional)_ |
Creates a BoundingSphere that contains the two specified BoundingSphere instances. |
static _void CreateMerged(ref BoundingSphere original, ref BoundingSphere additional, ref BoundingSphere result)_ |
Creates a BoundingSphere that contains the two specified BoundingSphere instances. |
static _BoundingSphere CreateFromBoundingBox(BoundingBox box)_ |
Creates the smallest BoundingSphere that can contain a specified BoundingBox. |
static _void CreateFromBoundingBox(ref BoundingBox box, ref BoundingSphere result)_ |
Creates the smallest BoundingSphere that can contain a specified BoundingBox. |
static _BoundingSphere CreateFromPoints(IEnumerable points)_ |
Creates a BoundingSphere that can contain a specified list of points. |
static _BoundingSphere CreateFromFrustum(BoundingFrustum frustum)_ |
Creates the smallest BoundingSphere that can contain a specified BoundingFrustum. |
_bool Intersects(BoundingBox box)_ |
Checks whether the current BoundingSphere intersects with a specified BoundingBox. |
_void Intersects(ref BoundingBox box, ref bool result)_ |
Checks whether the current BoundingSphere intersects a BoundingBox. |
_bool Intersects(BoundingFrustum frustum)_ |
Checks whether the current BoundingSphere intersects with a specified BoundingFrustum. |
_PlaneIntersectionType Intersects(Plane plane)_ |
Checks whether the current BoundingSphere intersects with a specified Plane. |
_void Intersects(ref Plane plane, ref PlaneIntersectionType result)_ |
Checks whether the current BoundingSphere intersects a Plane. |
_Nullable Intersects(Ray ray)_ |
Checks whether the current BoundingSphere intersects with a specified Ray. |
_void Intersects(ref Ray ray, ref Nullable result)_ |
Checks whether the current BoundingSphere intersects a Ray. |
_bool Intersects(BoundingSphere sphere)_ |
Checks whether the current BoundingSphere intersects with a specified BoundingSphere. |
_void Intersects(ref BoundingSphere sphere, ref bool result)_ |
Checks whether the current BoundingSphere intersects another BoundingSphere. |
_ContainmentType Contains(BoundingBox box)_ |
Checks whether the current BoundingSphere contains the specified BoundingBox. |
_void Contains(ref BoundingBox box, ref ContainmentType result)_ |
Checks whether the current BoundingSphere contains the specified BoundingBox. |
_ContainmentType Contains(BoundingFrustum frustum)_ |
Checks whether the current BoundingSphere contains the specified BoundingFrustum. |
_ContainmentType Contains(Vector3 point)_ |
Checks whether the current BoundingSphere contains the specified point. |
_void Contains(ref Vector3 point, ref ContainmentType result)_ |
Checks whether the current BoundingSphere contains the specified point. |
_ContainmentType Contains(BoundingSphere sphere)_ |
Checks whether the current BoundingSphere contains the specified BoundingSphere. |
_void Contains(ref BoundingSphere sphere, ref ContainmentType result)_ |
Checks whether the current BoundingSphere contains the specified BoundingSphere. |
_BoundingSphere Transform(Matrix matrix)_ |
Translates and scales the BoundingSphere using a given Matrix. |
_void Transform(ref Matrix matrix, ref BoundingSphere result)_ |
Translates and scales the BoundingSphere using a given Matrix. |
_BoundingSphere Translate(ref Vector3 translation)_ |
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_bool IntersectRaySphere(Ray ray, ref float tmin, ref float tmax)_ |
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_BoundingSphere Include(BoundingSphere sphere)_ |
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static _void Include(ref BoundingSphere sphere, ref BoundingSphere otherSphere)_ |
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static _BoundingSphere CreateInvalid()_ |
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