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VRageMath.BoundingSphereD
Malware edited this page Dec 24, 2018
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Namespace: VRageMath
Assembly: VRage.Math.dll
| Member | Description |
|---|---|
| Center | The center point of the sphere. |
| Radius | The radius of the sphere. |
| Member | Description |
|---|---|
| Equals(BoundingSphereD) | Determines whether the specified BoundingSphereD is equal to the current BoundingSphereD. |
| Equals(object) | Determines whether the specified Object is equal to the BoundingSphereD. |
| GetHashCode() | Gets the hash code for this instance. |
| ToString() | Returns a String that represents the current BoundingSphereD. |
| CreateMerged(BoundingSphereD, BoundingSphereD) | Creates a BoundingSphereD that contains the two specified BoundingSphereD instances. |
| CreateMerged(ref BoundingSphereD, ref BoundingSphereD, ref BoundingSphereD) | Creates a BoundingSphereD that contains the two specified BoundingSphereD instances. |
| CreateFromBoundingBox(BoundingBoxD) | Creates the smallest BoundingSphereD that can contain a specified BoundingBoxD. |
| CreateFromBoundingBox(ref BoundingBoxD, ref BoundingSphereD) | Creates the smallest BoundingSphereD that can contain a specified BoundingBoxD. |
| CreateFromPoints(Vector3D[]) | Creates a BoundingSphereD that can contain a specified list of points. |
| CreateFromFrustum(BoundingFrustumD) | Creates the smallest BoundingSphereD that can contain a specified BoundingFrustum. |
| Intersects(BoundingBoxD) | Checks whether the current BoundingSphereD intersects with a specified BoundingBoxD. |
| Intersects(ref BoundingBoxD, ref bool) | Checks whether the current BoundingSphereD intersects a BoundingBoxD. |
| Intersects(RayD) | |
| Intersects(BoundingFrustumD) | Checks whether the current BoundingSphereD intersects with a specified BoundingFrustum. |
| Intersects(BoundingSphereD) | Checks whether the current BoundingSphereD intersects with a specified BoundingSphereD. |
| Intersects(ref BoundingSphereD, ref bool) | Checks whether the current BoundingSphereD intersects another BoundingSphereD. |
| Contains(BoundingBoxD) | Checks whether the current BoundingSphereD contains the specified BoundingBoxD. |
| Contains(ref BoundingBoxD, ref ContainmentType) | Checks whether the current BoundingSphereD contains the specified BoundingBoxD. |
| Contains(BoundingFrustumD) | Checks whether the current BoundingSphereD contains the specified BoundingFrustum. |
| Contains(Vector3D) | Checks whether the current BoundingSphereD contains the specified point. |
| Contains(ref Vector3D, ref ContainmentType) | Checks whether the current BoundingSphereD contains the specified point. |
| Contains(BoundingSphereD) | Checks whether the current BoundingSphereD contains the specified BoundingSphereD. |
| Contains(ref BoundingSphereD, ref ContainmentType) | Checks whether the current BoundingSphereD contains the specified BoundingSphereD. |
| Transform(MatrixD) | Translates and scales the BoundingSphereD using a given Matrix. |
| Transform(ref MatrixD, ref BoundingSphereD) | Translates and scales the BoundingSphereD using a given Matrix. |
| IntersectRaySphere(RayD, ref double, ref double) | |
| Include(BoundingSphereD) | |
| Include(ref BoundingSphereD, ref BoundingSphereD) | |
| CreateInvalid() |
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