-
Notifications
You must be signed in to change notification settings - Fork 123
VRageMath.MyOrientedBoundingBoxD.Intersects
← Index ← MyOrientedBoundingBoxD
csharp[bool](System.Boolean) Intersects(ref [BoundingBox](VRageMath.BoundingBox) box)``````csharp[bool](System.Boolean) Intersects(ref [BoundingBoxD](VRageMath.BoundingBoxD) box)``````csharp[bool](System.Boolean) Intersects(ref [MyOrientedBoundingBoxD](VRageMath.MyOrientedBoundingBoxD) other)``````csharp[bool](System.Boolean) Intersects([BoundingFrustumD](VRageMath.BoundingFrustumD) frustum)``````csharp[bool](System.Boolean) Intersects(ref [BoundingSphereD](VRageMath.BoundingSphereD) sphere)``````csharp[Nullable<T>](System.Nullable`1) Intersects(ref [RayD](VRageMath.RayD) ray)``````csharp[Nullable<T>](System.Nullable`1) Intersects(ref [LineD](VRageMath.LineD) line)``````csharp[PlaneIntersectionType](VRageMath.PlaneIntersectionType) Intersects(ref [PlaneD](VRageMath.PlaneD) plane)
Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!