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VRageMath.Point
Morten Aune Lyrstad edited this page Apr 16, 2022
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50 revisions
← Index ← Namespace Index
public struct Point: IEquatable<Point>Defines a point in 2D space.
Namespace: VRageMath
Assembly: VRage.Math.dll
Implements:
| Member | Description |
|---|---|
| [int X](VRageMath.Point.X) | Specifies the x-coordinate of the Point. |
| [int Y](VRageMath.Point.Y) | Specifies the y-coordinate of the Point. |
| Member | Description |
|---|---|
| [static Point Zero { get; }](VRageMath.Point.Zero) | Returns the point (0,0). |
| Member | Description |
|---|---|
| [Point(int, int)](VRageMath.Point..ctor) |
| Member | Description |
|---|---|
| [bool Equals(Point)](VRageMath.Point.Equals) | Determines whether two Point instances are equal. |
| [bool Equals(object)](VRageMath.Point.Equals) | Determines whether two Point instances are equal. |
| [int GetHashCode()](VRageMath.Point.GetHashCode) | Gets the hash code for this object. |
| [string ToString()](VRageMath.Point.ToString) | Returns a String that represents the current Point. |
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