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VRageMath.Quaternion
Malware edited this page Dec 21, 2018
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Namespace: VRageMath
Assembly: VRage.Math.dll
Defines a four-dimensional vector (x,y,z,w), which is used to efficiently rotate an object about the (x, y, z) vector by the angle theta, where w = cos(theta/2).
_float X_ |
Specifies the x-value of the vector component of the quaternion. |
_float Y_ |
Specifies the y-value of the vector component of the quaternion. |
_float Z_ |
Specifies the z-value of the vector component of the quaternion. |
_float W_ |
Specifies the rotation component of the quaternion. |
static _Quaternion Identity_ |
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static _Quaternion Zero_ |
_Vector3 Forward_ |
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_Vector3 Right_ |
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_Vector3 Up_ |
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