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VRageMath.Ray.Intersects
csharp[Nullable<T>](System.Nullable`1) Intersects([BoundingBox](VRageMath.BoundingBox) box)##### Summary
Checks whether the Ray intersects a specified BoundingBox.
csharpvoid Intersects(ref [BoundingBox](VRageMath.BoundingBox) box, ref [Nullable<T>](System.Nullable`1) result)``````csharp[Nullable<T>](System.Nullable`1) Intersects([BoundingFrustum](VRageMath.BoundingFrustum) frustum)##### Summary
Checks whether the Ray intersects a specified BoundingFrustum.
csharp[Nullable<T>](System.Nullable`1) Intersects([Plane](VRageMath.Plane) plane)##### Summary
Determines whether this Ray intersects a specified Plane.
csharpvoid Intersects(ref [Plane](VRageMath.Plane) plane, ref [Nullable<T>](System.Nullable`1) result)``````csharp[Nullable<T>](System.Nullable`1) Intersects([BoundingSphere](VRageMath.BoundingSphere) sphere)##### Summary
Checks whether the Ray intersects a specified BoundingSphere.
csharpvoid Intersects(ref [BoundingSphere](VRageMath.BoundingSphere) sphere, ref [Nullable<T>](System.Nullable`1) result)
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