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VRageMath.Ray.Intersects
Malware edited this page Dec 25, 2018
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private public private public sealed struct.Nullable<T> Intersects(private public sealed struct.BoundingBox box)Checks whether the Ray intersects a specified BoundingBox.
private public void Intersects(ref private public sealed struct.BoundingBox box, ref private public sealed struct.Nullable<T> result)private public private public sealed struct.Nullable<T> Intersects(private public class.BoundingFrustum frustum)Checks whether the Ray intersects a specified BoundingFrustum.
private public private public sealed struct.Nullable<T> Intersects(private public sealed struct.Plane plane)Determines whether this Ray intersects a specified Plane.
private public void Intersects(ref private public sealed struct.Plane plane, ref private public sealed struct.Nullable<T> result)private public private public sealed struct.Nullable<T> Intersects(private public sealed struct.BoundingSphere sphere)Checks whether the Ray intersects a specified BoundingSphere.
private public void Intersects(ref private public sealed struct.BoundingSphere sphere, ref private public sealed struct.Nullable<T> result)Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!