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VRageMath.RayD.Intersects
Malware edited this page May 4, 2019
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19 revisions
← Index ← Namespace Index ← RayD
public Nullable<System.Double> Intersects(BoundingBoxD box)Checks whether the Ray intersects a specified BoundingBox.
- BoundingBoxD box
public void Intersects(ref BoundingBoxD box, ref Nullable<System.Double> result)- BoundingBoxD box
- Nullable<System.Double> result
public Nullable<System.Double> Intersects(BoundingFrustumD frustum)Checks whether the Ray intersects a specified BoundingFrustum.
- BoundingFrustumD frustum
public Nullable<System.Double> Intersects(PlaneD plane)Determines whether this Ray intersects a specified Plane.
- PlaneD plane
public void Intersects(ref PlaneD plane, ref Nullable<System.Double> result)- PlaneD plane
- Nullable<System.Double> result
public Nullable<System.Double> Intersects(BoundingSphereD sphere)Checks whether the Ray intersects a specified BoundingSphere.
- BoundingSphereD sphere
public void Intersects(ref BoundingSphere sphere, ref Nullable<System.Double> result)- BoundingSphere sphere
- Nullable<System.Double> result
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