-
Notifications
You must be signed in to change notification settings - Fork 123
VRageMath.Vector2.Transform
private public private public sealed struct.Vector2 Transform(private public sealed struct.Vector2 position, private public sealed struct.Matrix matrix)Transforms the vector (x, y, 0, 1) by the specified matrix.
private public void Transform(ref private public sealed struct.Vector2 position, ref private public sealed struct.Matrix matrix, ref private public sealed struct.Vector2 result)Transforms a Vector2 by the given Matrix.
private public private public sealed struct.Vector2 Transform(private public sealed struct.Vector2 value, private public sealed struct.Quaternion rotation)Transforms a single Vector2, or the vector normal (x, y, 0, 0), by a specified Quaternion rotation.
private public void Transform(ref private public sealed struct.Vector2 value, ref private public sealed struct.Quaternion rotation, ref private public sealed struct.Vector2 result)Transforms a Vector2, or the vector normal (x, y, 0, 0), by a specified Quaternion rotation.
private public void Transform(private public sealed class.Vector2[] sourceArray, ref private public sealed struct.Matrix matrix, private public sealed class.Vector2[] destinationArray)Transforms an array of Vector2s by a specified Matrix.
private public void Transform(private public sealed class.Vector2[] sourceArray, int sourceIndex, ref private public sealed struct.Matrix matrix, private public sealed class.Vector2[] destinationArray, int destinationIndex, int length)Transforms a specified range in an array of Vector2s by a specified Matrix and places the results in a specified range in a destination array.
private public void Transform(private public sealed class.Vector2[] sourceArray, ref private public sealed struct.Quaternion rotation, private public sealed class.Vector2[] destinationArray)Transforms an array of Vector2s by a specified Quaternion.
private public void Transform(private public sealed class.Vector2[] sourceArray, int sourceIndex, ref private public sealed struct.Quaternion rotation, private public sealed class.Vector2[] destinationArray, int destinationIndex, int length)Transforms a specified range in an array of Vector2s by a specified Quaternion and places the results in a specified range in a destination array.
Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!