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VRageMath.Vector2I

Morten Aune Lyrstad edited this page Apr 16, 2022 · 44 revisions

IndexNamespace Index

Vector2I Struct

public struct Vector2I

Namespace: VRageMath
Assembly: VRage.Math.dll

Fields

Member Description
\%1static ComparerClass Comparer](VRageMath.Vector2I.Comparer)
\%1static Vector2I One](VRageMath.Vector2I.One)
\%1static Vector2I UnitX](VRageMath.Vector2I.UnitX)
\%1static Vector2I UnitY](VRageMath.Vector2I.UnitY)
\%1static Vector2I Zero](VRageMath.Vector2I.Zero)
\%1int X](VRageMath.Vector2I.X)
\%1int Y](VRageMath.Vector2I.Y)

Constructors

Member Description
\%1Vector2I(int, int)](VRageMath.Vector2I..ctor)
\%1Vector2I(int)](VRageMath.Vector2I..ctor)
\%1Vector2I(Vector2)](VRageMath.Vector2I..ctor)
\%1Vector2I(Vector2D)](VRageMath.Vector2I..ctor)

Methods

Member Description
\%1static Vector2I Floor(Vector2)](VRageMath.Vector2I.Floor)
\%1static void Max(ref Vector2I, ref Vector2I, out Vector2I)](VRageMath.Vector2I.Max)
\%1static Vector2I Max(Vector2I, Vector2I)](VRageMath.Vector2I.Max)
\%1static void Min(ref Vector2I, ref Vector2I, out Vector2I)](VRageMath.Vector2I.Min)
\%1static Vector2I Min(Vector2I, Vector2I)](VRageMath.Vector2I.Min)
\%1static Vector2I Round(Vector2)](VRageMath.Vector2I.Round)
\%1bool Between(ref Vector2I, ref Vector2I)](VRageMath.Vector2I.Between)
\%1bool Equals(object)](VRageMath.Vector2I.Equals)
\%1int GetHashCode()](VRageMath.Vector2I.GetHashCode)
\%1int Size()](VRageMath.Vector2I.Size)
\%1string ToString()](VRageMath.Vector2I.ToString)

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