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VRageMath.Vector3D.TransformNormal

Malware edited this page Dec 25, 2018 · 26 revisions

IndexVector3D

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public void TransformNormal(ref Vector3D normal, ref MatrixI matrix, ref Vector3D result)

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public Vector3D TransformNormal(Vector3D normal, MyBlockOrientation orientation)

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public void TransformNormal(ref Vector3D normal, MyBlockOrientation orientation, ref Vector3D result)

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public Vector3D TransformNormal(Vector3D normal, ref MatrixD matrix)

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public void TransformNormal(Vector3D[] sourceArray, ref Matrix matrix, Vector3D[] destinationArray)

Transforms an array of 3D vector normals by a specified Matrix.

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public void TransformNormal(Vector3D[] sourceArray, ref Matrix matrix, *Vector3D destinationArray)

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public void TransformNormal(Vector3D[] sourceArray, int sourceIndex, ref Matrix matrix, Vector3D[] destinationArray, int destinationIndex, int length)

Transforms a specified range in an array of 3D vector normals by a specified Matrix and writes the results to a specified range in a destination array.

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public Vector3D TransformNormal(Vector3D normal, Matrix matrix)

Transforms a 3D vector normal by a matrix.

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public Vector3D TransformNormal(Vector3 normal, MatrixD matrix)

Transforms a 3D vector normal by a matrix.

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public Vector3D TransformNormal(Vector3D normal, MatrixD matrix)

Transforms a 3D vector normal by a matrix.

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public void TransformNormal(ref Vector3D normal, ref MatrixD matrix, ref Vector3D result)

Transforms a vector normal by a matrix.

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public void TransformNormal(ref Vector3 normal, ref MatrixD matrix, ref Vector3D result)

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