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VRageMath.Vector3D.TransformNormal

Malware edited this page Dec 24, 2018 · 26 revisions

IndexVector3D

void TransformNormal(ref Vector3D normal, ref MatrixI matrix, ref Vector3D result)

Vector3D TransformNormal(Vector3D normal, MyBlockOrientation orientation)

void TransformNormal(ref Vector3D normal, MyBlockOrientation orientation, ref Vector3D result)

Vector3D TransformNormal(Vector3D normal, ref MatrixD matrix)

void TransformNormal(Vector3D[] sourceArray, ref Matrix matrix, Vector3D[] destinationArray)

Summary

Transforms an array of 3D vector normals by a specified Matrix.

void TransformNormal(Vector3D[] sourceArray, ref Matrix matrix, *Vector3D destinationArray)

void TransformNormal(Vector3D[] sourceArray, int sourceIndex, ref Matrix matrix, Vector3D[] destinationArray, int destinationIndex, int length)

Summary

Transforms a specified range in an array of 3D vector normals by a specified Matrix and writes the results to a specified range in a destination array.

Vector3D TransformNormal(Vector3D normal, Matrix matrix)

Summary

Transforms a 3D vector normal by a matrix.

Vector3D TransformNormal(Vector3 normal, MatrixD matrix)

Summary

Transforms a 3D vector normal by a matrix.

Vector3D TransformNormal(Vector3D normal, MatrixD matrix)

Summary

Transforms a 3D vector normal by a matrix.

void TransformNormal(ref Vector3D normal, ref MatrixD matrix, ref Vector3D result)

Summary

Transforms a vector normal by a matrix.

void TransformNormal(ref Vector3 normal, ref MatrixD matrix, ref Vector3D result)

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