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VRageMath.Vector4.Transform
csharp[Vector4](VRageMath.Vector4) Transform([Vector2](VRageMath.Vector2) position, [Matrix](VRageMath.Matrix) matrix)##### Summary
Transforms a Vector2 by the given Matrix.
csharpvoid Transform(ref [Vector2](VRageMath.Vector2) position, ref [Matrix](VRageMath.Matrix) matrix, ref [Vector4](VRageMath.Vector4) result)##### Summary
Transforms a Vector2 by the given Matrix.
csharp[Vector4](VRageMath.Vector4) Transform([Vector3](VRageMath.Vector3) position, [Matrix](VRageMath.Matrix) matrix)##### Summary
Transforms a Vector3 by the given Matrix.
csharpvoid Transform(ref [Vector3](VRageMath.Vector3) position, ref [Matrix](VRageMath.Matrix) matrix, ref [Vector4](VRageMath.Vector4) result)##### Summary
Transforms a Vector3 by the given Matrix.
csharp[Vector4](VRageMath.Vector4) Transform([Vector4](VRageMath.Vector4) vector, [Matrix](VRageMath.Matrix) matrix)##### Summary
Transforms a Vector4 by the specified Matrix.
csharpvoid Transform(ref [Vector4](VRageMath.Vector4) vector, ref [Matrix](VRageMath.Matrix) matrix, ref [Vector4](VRageMath.Vector4) result)##### Summary
Transforms a Vector4 by the given Matrix.
csharp[Vector4](VRageMath.Vector4) Transform([Vector2](VRageMath.Vector2) value, [Quaternion](VRageMath.Quaternion) rotation)##### Summary
Transforms a Vector2 by a specified Quaternion into a Vector4.
csharpvoid Transform(ref [Vector2](VRageMath.Vector2) value, ref [Quaternion](VRageMath.Quaternion) rotation, ref [Vector4](VRageMath.Vector4) result)##### Summary
Transforms a Vector2 by a specified Quaternion into a Vector4.
csharp[Vector4](VRageMath.Vector4) Transform([Vector3](VRageMath.Vector3) value, [Quaternion](VRageMath.Quaternion) rotation)##### Summary
Transforms a Vector3 by a specified Quaternion into a Vector4.
csharpvoid Transform(ref [Vector3](VRageMath.Vector3) value, ref [Quaternion](VRageMath.Quaternion) rotation, ref [Vector4](VRageMath.Vector4) result)##### Summary
Transforms a Vector3 by a specified Quaternion into a Vector4.
csharp[Vector4](VRageMath.Vector4) Transform([Vector4](VRageMath.Vector4) value, [Quaternion](VRageMath.Quaternion) rotation)##### Summary
Transforms a Vector4 by a specified Quaternion.
csharpvoid Transform(ref [Vector4](VRageMath.Vector4) value, ref [Quaternion](VRageMath.Quaternion) rotation, ref [Vector4](VRageMath.Vector4) result)##### Summary
Transforms a Vector4 by a specified Quaternion.
csharpvoid Transform([Vector4[]](VRageMath.Vector4[]) sourceArray, ref [Matrix](VRageMath.Matrix) matrix, [Vector4[]](VRageMath.Vector4[]) destinationArray)##### Summary
Transforms an array of Vector4s by a specified Matrix.
csharpvoid Transform([Vector4[]](VRageMath.Vector4[]) sourceArray, [int](System.Int32) sourceIndex, ref [Matrix](VRageMath.Matrix) matrix, [Vector4[]](VRageMath.Vector4[]) destinationArray, [int](System.Int32) destinationIndex, [int](System.Int32) length)##### Summary
Transforms a specified range in an array of Vector4s by a specified Matrix into a specified range in a destination array.
csharpvoid Transform([Vector4[]](VRageMath.Vector4[]) sourceArray, ref [Quaternion](VRageMath.Quaternion) rotation, [Vector4[]](VRageMath.Vector4[]) destinationArray)##### Summary
Transforms an array of Vector4s by a specified Quaternion.
csharpvoid Transform([Vector4[]](VRageMath.Vector4[]) sourceArray, [int](System.Int32) sourceIndex, ref [Quaternion](VRageMath.Quaternion) rotation, [Vector4[]](VRageMath.Vector4[]) destinationArray, [int](System.Int32) destinationIndex, [int](System.Int32) length)##### Summary
Transforms a specified range in an array of Vector4s by a specified Quaternion into a specified range in a destination array.
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