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VRageMath.Vector4.Transform
public public sealed struct Vector4 Transform(public sealed struct Vector2 position, public sealed struct Matrix matrix)Transforms a Vector2 by the given Matrix.
public void Transform(ref public sealed struct Vector2 position, ref public sealed struct Matrix matrix, ref public sealed struct Vector4 result)Transforms a Vector2 by the given Matrix.
public public sealed struct Vector4 Transform(public sealed struct Vector3 position, public sealed struct Matrix matrix)Transforms a Vector3 by the given Matrix.
public void Transform(ref public sealed struct Vector3 position, ref public sealed struct Matrix matrix, ref public sealed struct Vector4 result)Transforms a Vector3 by the given Matrix.
public public sealed struct Vector4 Transform(public sealed struct Vector4 vector, public sealed struct Matrix matrix)Transforms a Vector4 by the specified Matrix.
public void Transform(ref public sealed struct Vector4 vector, ref public sealed struct Matrix matrix, ref public sealed struct Vector4 result)Transforms a Vector4 by the given Matrix.
public public sealed struct Vector4 Transform(public sealed struct Vector2 value, public sealed struct Quaternion rotation)Transforms a Vector2 by a specified Quaternion into a Vector4.
public void Transform(ref public sealed struct Vector2 value, ref public sealed struct Quaternion rotation, ref public sealed struct Vector4 result)Transforms a Vector2 by a specified Quaternion into a Vector4.
public public sealed struct Vector4 Transform(public sealed struct Vector3 value, public sealed struct Quaternion rotation)Transforms a Vector3 by a specified Quaternion into a Vector4.
public void Transform(ref public sealed struct Vector3 value, ref public sealed struct Quaternion rotation, ref public sealed struct Vector4 result)Transforms a Vector3 by a specified Quaternion into a Vector4.
public public sealed struct Vector4 Transform(public sealed struct Vector4 value, public sealed struct Quaternion rotation)Transforms a Vector4 by a specified Quaternion.
public void Transform(ref public sealed struct Vector4 value, ref public sealed struct Quaternion rotation, ref public sealed struct Vector4 result)Transforms a Vector4 by a specified Quaternion.
public void Transform(public sealed class Vector4[] sourceArray, ref public sealed struct Matrix matrix, public sealed class Vector4[] destinationArray)Transforms an array of Vector4s by a specified Matrix.
public void Transform(public sealed class Vector4[] sourceArray, int sourceIndex, ref public sealed struct Matrix matrix, public sealed class Vector4[] destinationArray, int destinationIndex, int length)Transforms a specified range in an array of Vector4s by a specified Matrix into a specified range in a destination array.
public void Transform(public sealed class Vector4[] sourceArray, ref public sealed struct Quaternion rotation, public sealed class Vector4[] destinationArray)Transforms an array of Vector4s by a specified Quaternion.
public void Transform(public sealed class Vector4[] sourceArray, int sourceIndex, ref public sealed struct Quaternion rotation, public sealed class Vector4[] destinationArray, int destinationIndex, int length)Transforms a specified range in an array of Vector4s by a specified Quaternion into a specified range in a destination array.
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