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VRageMath.Vector4D.Transform
csharp[Vector4D](VRageMath.Vector4D) Transform([Vector2](VRageMath.Vector2) position, [MatrixD](VRageMath.MatrixD) matrix)##### Summary
Transforms a Vector2 by the given Matrix.
csharpvoid Transform(ref [Vector2](VRageMath.Vector2) position, ref [MatrixD](VRageMath.MatrixD) matrix, ref [Vector4D](VRageMath.Vector4D) result)##### Summary
Transforms a Vector2 by the given Matrix.
csharp[Vector4D](VRageMath.Vector4D) Transform([Vector3D](VRageMath.Vector3D) position, [MatrixD](VRageMath.MatrixD) matrix)##### Summary
Transforms a Vector3 by the given Matrix.
csharpvoid Transform(ref [Vector3D](VRageMath.Vector3D) position, ref [MatrixD](VRageMath.MatrixD) matrix, ref [Vector4D](VRageMath.Vector4D) result)##### Summary
Transforms a Vector3 by the given Matrix.
csharp[Vector4D](VRageMath.Vector4D) Transform([Vector4D](VRageMath.Vector4D) vector, [MatrixD](VRageMath.MatrixD) matrix)##### Summary
Transforms a Vector4 by the specified Matrix.
csharpvoid Transform(ref [Vector4D](VRageMath.Vector4D) vector, ref [MatrixD](VRageMath.MatrixD) matrix, ref [Vector4D](VRageMath.Vector4D) result)##### Summary
Transforms a Vector4 by the given Matrix.
csharp[Vector4D](VRageMath.Vector4D) Transform([Vector2](VRageMath.Vector2) value, [Quaternion](VRageMath.Quaternion) rotation)##### Summary
Transforms a Vector2 by a specified Quaternion into a Vector4.
csharpvoid Transform(ref [Vector2](VRageMath.Vector2) value, ref [Quaternion](VRageMath.Quaternion) rotation, ref [Vector4D](VRageMath.Vector4D) result)##### Summary
Transforms a Vector2 by a specified Quaternion into a Vector4.
csharp[Vector4D](VRageMath.Vector4D) Transform([Vector3D](VRageMath.Vector3D) value, [Quaternion](VRageMath.Quaternion) rotation)##### Summary
Transforms a Vector3 by a specified Quaternion into a Vector4.
csharpvoid Transform(ref [Vector3D](VRageMath.Vector3D) value, ref [Quaternion](VRageMath.Quaternion) rotation, ref [Vector4D](VRageMath.Vector4D) result)##### Summary
Transforms a Vector3 by a specified Quaternion into a Vector4.
csharp[Vector4D](VRageMath.Vector4D) Transform([Vector4D](VRageMath.Vector4D) value, [Quaternion](VRageMath.Quaternion) rotation)##### Summary
Transforms a Vector4 by a specified Quaternion.
csharpvoid Transform(ref [Vector4D](VRageMath.Vector4D) value, ref [Quaternion](VRageMath.Quaternion) rotation, ref [Vector4D](VRageMath.Vector4D) result)##### Summary
Transforms a Vector4 by a specified Quaternion.
csharpvoid Transform([Vector4D[]](VRageMath.Vector4D[]) sourceArray, ref [MatrixD](VRageMath.MatrixD) matrix, [Vector4D[]](VRageMath.Vector4D[]) destinationArray)##### Summary
Transforms an array of Vector4s by a specified Matrix.
csharpvoid Transform([Vector4D[]](VRageMath.Vector4D[]) sourceArray, [int](System.Int32) sourceIndex, ref [MatrixD](VRageMath.MatrixD) matrix, [Vector4D[]](VRageMath.Vector4D[]) destinationArray, [int](System.Int32) destinationIndex, [int](System.Int32) length)##### Summary
Transforms a specified range in an array of Vector4s by a specified Matrix into a specified range in a destination array.
csharpvoid Transform([Vector4D[]](VRageMath.Vector4D[]) sourceArray, ref [Quaternion](VRageMath.Quaternion) rotation, [Vector4D[]](VRageMath.Vector4D[]) destinationArray)##### Summary
Transforms an array of Vector4s by a specified Quaternion.
csharpvoid Transform([Vector4D[]](VRageMath.Vector4D[]) sourceArray, [int](System.Int32) sourceIndex, ref [Quaternion](VRageMath.Quaternion) rotation, [Vector4D[]](VRageMath.Vector4D[]) destinationArray, [int](System.Int32) destinationIndex, [int](System.Int32) length)##### Summary
Transforms a specified range in an array of Vector4s by a specified Quaternion into a specified range in a destination array.
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