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VRageMath.Vector4D.Transform
public public sealed struct Vector4D Transform(public sealed struct Vector2 position, public sealed struct MatrixD matrix)Transforms a Vector2 by the given Matrix.
public void Transform(ref public sealed struct Vector2 position, ref public sealed struct MatrixD matrix, ref public sealed struct Vector4D result)Transforms a Vector2 by the given Matrix.
public public sealed struct Vector4D Transform(public sealed struct Vector3D position, public sealed struct MatrixD matrix)Transforms a Vector3 by the given Matrix.
public void Transform(ref public sealed struct Vector3D position, ref public sealed struct MatrixD matrix, ref public sealed struct Vector4D result)Transforms a Vector3 by the given Matrix.
public public sealed struct Vector4D Transform(public sealed struct Vector4D vector, public sealed struct MatrixD matrix)Transforms a Vector4 by the specified Matrix.
public void Transform(ref public sealed struct Vector4D vector, ref public sealed struct MatrixD matrix, ref public sealed struct Vector4D result)Transforms a Vector4 by the given Matrix.
public public sealed struct Vector4D Transform(public sealed struct Vector2 value, public sealed struct Quaternion rotation)Transforms a Vector2 by a specified Quaternion into a Vector4.
public void Transform(ref public sealed struct Vector2 value, ref public sealed struct Quaternion rotation, ref public sealed struct Vector4D result)Transforms a Vector2 by a specified Quaternion into a Vector4.
public public sealed struct Vector4D Transform(public sealed struct Vector3D value, public sealed struct Quaternion rotation)Transforms a Vector3 by a specified Quaternion into a Vector4.
public void Transform(ref public sealed struct Vector3D value, ref public sealed struct Quaternion rotation, ref public sealed struct Vector4D result)Transforms a Vector3 by a specified Quaternion into a Vector4.
public public sealed struct Vector4D Transform(public sealed struct Vector4D value, public sealed struct Quaternion rotation)Transforms a Vector4 by a specified Quaternion.
public void Transform(ref public sealed struct Vector4D value, ref public sealed struct Quaternion rotation, ref public sealed struct Vector4D result)Transforms a Vector4 by a specified Quaternion.
public void Transform(public sealed class Vector4D[] sourceArray, ref public sealed struct MatrixD matrix, public sealed class Vector4D[] destinationArray)Transforms an array of Vector4s by a specified Matrix.
public void Transform(public sealed class Vector4D[] sourceArray, int sourceIndex, ref public sealed struct MatrixD matrix, public sealed class Vector4D[] destinationArray, int destinationIndex, int length)Transforms a specified range in an array of Vector4s by a specified Matrix into a specified range in a destination array.
public void Transform(public sealed class Vector4D[] sourceArray, ref public sealed struct Quaternion rotation, public sealed class Vector4D[] destinationArray)Transforms an array of Vector4s by a specified Quaternion.
public void Transform(public sealed class Vector4D[] sourceArray, int sourceIndex, ref public sealed struct Quaternion rotation, public sealed class Vector4D[] destinationArray, int destinationIndex, int length)Transforms a specified range in an array of Vector4s by a specified Quaternion into a specified range in a destination array.
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