This repository was archived by the owner on Dec 13, 2025. It is now read-only.
-
Notifications
You must be signed in to change notification settings - Fork 123
VRageMath.Vector4UByte
Morten Aune Lyrstad edited this page Apr 16, 2022
·
43 revisions
← Index ← Namespace Index
public struct Vector4UByteNamespace: VRageMath
Assembly: VRage.Math.dll
| Member | Description |
|---|---|
| byte W | |
| byte X | |
| byte Y | |
| byte Z |
| Member | Description |
|---|---|
| byte Item { get; set; } |
| Member | Description |
|---|---|
| Vector4UByte(byte, byte, byte, byte) |
| Member | Description |
|---|---|
| static Vector4UByte Normalize(Vector3, float) | Normalizes Vector3 into Vector4UByte, scales vector from (-range, range) to (0, 255) |
| static Vector4UByte Round(Vector3) | |
| static Vector4UByte Round(Vector4) | |
| string ToString() |
Do you have questions, comments, suggestions for improvements? Is there something I can do better? Did I make a mistake? Please add an issue here, and prefix your issue title with Wiki. Thank you, your help will be very appreciated!