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VRageMath.Vector4UByte
Morten Aune Lyrstad edited this page Apr 16, 2022
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43 revisions
← Index ← Namespace Index
public struct Vector4UByteNamespace: VRageMath
Assembly: VRage.Math.dll
| Member | Description |
|---|---|
| \%1byte W](VRageMath.Vector4UByte.W) | |
| \%1byte X](VRageMath.Vector4UByte.X) | |
| \%1byte Y](VRageMath.Vector4UByte.Y) | |
| \%1byte Z](VRageMath.Vector4UByte.Z) |
| Member | Description |
|---|---|
| \%1byte Item { get; set; }](VRageMath.Vector4UByte.Item) |
| Member | Description |
|---|---|
| \%1Vector4UByte(byte, byte, byte, byte)](VRageMath.Vector4UByte..ctor) |
| Member | Description |
|---|---|
| \%1static Vector4UByte Normalize(Vector3, float)](VRageMath.Vector4UByte.Normalize) | Normalizes Vector3 into Vector4UByte, scales vector from (-range, range) to (0, 255) |
| \%1static Vector4UByte Round(Vector3)](VRageMath.Vector4UByte.Round) | |
| \%1static Vector4UByte Round(Vector4)](VRageMath.Vector4UByte.Round) | |
| \%1string ToString()](VRageMath.Vector4UByte.ToString) |
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