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263 changes: 147 additions & 116 deletions src/mame/igs/goldstar.cpp
Original file line number Diff line number Diff line change
Expand Up @@ -6335,150 +6335,181 @@ static INPUT_PORTS_START( cmast91 )
PORT_DIPSETTING( 0x00, DEF_STR( On ) ) // effected only if DSW5:7 is OFF TAKE as S1, BET as S2, SMALL as S3, BET as ALL Stop
INPUT_PORTS_END

//======================================================================
// Control Panel Layout - Cherry Master 97
//======================================================================
// 6 Physical Buttons:
// [D-UP] [TAKE] [SMALL] [BIG] [BET] [START]
//
// Function mapping by Code Panel Type (DSW5:1,2,3,4)
//
// Type A : TAKE = Stop 1 BIG = Stop 2 SMALL = Stop 3
// (Sequential stop order: Take → Big → Small)
// START = All Stop (only if Skill Stop = ON)
//
// Type B : TAKE = Stop 1 BET = Stop 2 SMALL = Stop 3
// (Sequential stop order: Take → Bet → Small)
// START = All Stop (only if Skill Stop = ON)
//
// Type C : BIG = Stop 1 BIG = Stop 2 BIG = Stop 3
// (Pressing BIG stops reels one by one)
// START = All Stop (only if Skill Stop = ON)
//
// Type D : SMALL = Stop 1 D-UP = Stop 2 BIG = Stop 3
// (Sequential stop order: Small → D-UP → Big)
// START = All Stop (only if Skill Stop = ON)
//
//---------------------------------------------------------------------
// * When Skill Stop (DSW5:3) = OFF:
// - Individual reel Stop buttons are disabled.
// - "All Stop" (START) has no function.
//======================================================================
static INPUT_PORTS_START( cmast97 )
PORT_START("IN0")
PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_GAMBLE_HIGH ) PORT_CODE(KEYCODE_B) PORT_NAME("Big / Red")
PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN )
PORT_BIT( 0x08, IP_ACTIVE_LOW, IPT_GAMBLE_D_UP ) PORT_CODE(KEYCODE_C) PORT_NAME("Bet Blue / D-UP")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_CODE(KEYCODE_X) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("Take / Stop 1 / Select")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_CODE(KEYCODE_Z) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("Bet Red / Stop 2")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_CODE(KEYCODE_V) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("Small / Black / Stop 3 / Info")
PORT_BIT( 0x10, IP_ACTIVE_LOW, IPT_GAMBLE_TAKE ) PORT_CODE(KEYCODE_X) PORT_CODE(KEYCODE_1_PAD) PORT_NAME("Take / Select")
PORT_BIT( 0x20, IP_ACTIVE_LOW, IPT_GAMBLE_BET ) PORT_CODE(KEYCODE_Z) PORT_CODE(KEYCODE_2_PAD) PORT_NAME("Bet Red")
PORT_BIT( 0x40, IP_ACTIVE_LOW, IPT_GAMBLE_LOW ) PORT_CODE(KEYCODE_V) PORT_CODE(KEYCODE_3_PAD) PORT_NAME("Small / Black / Info")
PORT_BIT( 0x80, IP_ACTIVE_LOW, IPT_START1 ) PORT_CODE(KEYCODE_N) PORT_CODE(KEYCODE_0_PAD) PORT_NAME("Start / Stop All")

PORT_INCLUDE( cmv4_coins )
PORT_MODIFY("IN1")
PORT_BIT( 0x04, IP_ACTIVE_LOW, IPT_UNKNOWN ) // no coin here

PORT_INCLUDE( cmv4_service )

PORT_START("DSW1")
PORT_DIPNAME( 0x01, 0x01, "Double Up Game" ) PORT_DIPLOCATION("DSW1:!1")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, "Double Up Type" ) PORT_DIPLOCATION("DSW1:!2")
PORT_DIPNAME( 0x01, 0x01, "Double Up Game" ) PORT_DIPLOCATION("DSW1:!1")
PORT_DIPSETTING( 0x01, "Used" )
PORT_DIPSETTING( 0x00, "Not Use" )
PORT_DIPNAME( 0x02, 0x00, "Double Up Game Type" ) PORT_DIPLOCATION("DSW1:!2")
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In the case of things that are "yes/no" or "on/off", is better to use the def strings instead of some chinese "engrish". I know that is what the manual literally says, but the last thing we want is that someone jumps over due to the engrish sentences.

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It’s better to use standard descriptions in general. Also we try to order settings consistently:

  • Off before on
  • Least generous to most generous
  • Smallest to biggest
  • etc.

PORT_DIPSETTING( 0x02, "Red / Black" )
PORT_DIPSETTING( 0x00, "Big / Small" )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:!3")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, "Double Up Girls" ) PORT_DIPLOCATION("DSW1:!4")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:!5")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, "Reels Speed" ) PORT_DIPLOCATION("DSW1:!6")
PORT_DIPSETTING( 0x00, DEF_STR( Low ) )
PORT_DIPSETTING( 0x20, DEF_STR( High ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:!7")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW1:!8")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPNAME( 0x04, 0x04, "Double Up <7> Value" ) PORT_DIPLOCATION("DSW1:!3")
PORT_DIPSETTING( 0x04, "Even" )
PORT_DIPSETTING( 0x00, "Loss" )
PORT_DIPNAME( 0x08, 0x08, "Double Up Girl Display" ) PORT_DIPLOCATION("DSW1:!4")
PORT_DIPSETTING( 0x08, "Displayed" )
PORT_DIPSETTING( 0x00, "Un-displayed" )
PORT_DIPNAME( 0x10, 0x10, "Payout Speed" ) PORT_DIPLOCATION("DSW1:!5")
PORT_DIPSETTING( 0x10, "Payout SW" )
PORT_DIPSETTING( 0x00, "Automatic" )
PORT_DIPNAME( 0x20, 0x20, "Spinning Speed" ) PORT_DIPLOCATION("DSW1:!6")
PORT_DIPSETTING( 0x20, "Fast" )
PORT_DIPSETTING( 0x00, "Slowly" )
PORT_DIPNAME( 0x40, 0x40, "Hopper Out Micro Switch" ) PORT_DIPLOCATION("DSW1:!7")
PORT_DIPSETTING( 0x40, "Active High (NO)" )
PORT_DIPSETTING( 0x00, "Active Low (NC)" )
PORT_DIPNAME( 0x80, 0x80, "Sound Over 100 Odds" ) PORT_DIPLOCATION("DSW1:!8")
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )

PORT_START("DSW2")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:!1")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:!2")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:!3")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:!4")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:!5")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:!6")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:!7")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW2:!8")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_DIPNAME( 0x07, 0x04, "Payout Ratio" ) PORT_DIPLOCATION("DSW2:!1,!2,!3")
PORT_DIPSETTING( 0x07, "55%" )
PORT_DIPSETTING( 0x06, "60%" )
PORT_DIPSETTING( 0x05, "65%" )
PORT_DIPSETTING( 0x04, "70%" )
PORT_DIPSETTING( 0x03, "75%" )
PORT_DIPSETTING( 0x02, "80%" )
PORT_DIPSETTING( 0x01, "85%" )
PORT_DIPSETTING( 0x00, "90%" )
PORT_DIPNAME( 0x18, 0x00, "Bet Max" ) PORT_DIPLOCATION("DSW2:!4,!5")
PORT_DIPSETTING( 0x18, "8 Bet" )
PORT_DIPSETTING( 0x10, "16 Bet" )
PORT_DIPSETTING( 0x08, "32 Bet" )
PORT_DIPSETTING( 0x00, "64 Bet" )
PORT_DIPNAME( 0x20, 0x20, "Bet Limit For Any Bonus" ) PORT_DIPLOCATION("DSW2:!6")
PORT_DIPSETTING( 0x20, "8 Bet" )
PORT_DIPSETTING( 0x00, "16 Bet" )
PORT_DIPNAME( 0x40, 0x40, "Type Of Key In" ) PORT_DIPLOCATION("DSW2:!7")
PORT_DIPSETTING( 0x40, "Key In Type A" )
PORT_DIPSETTING( 0x00, "Key In Type B" )
PORT_DIPNAME( 0x80, 0x80, "Type Of Coin In" ) PORT_DIPLOCATION("DSW2:!8")
PORT_DIPSETTING( 0x80, "Coin D Type A" )
PORT_DIPSETTING( 0x00, "Coin D Type B" )

PORT_START("DSW3")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:!1")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x01, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:!2")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x02, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:!3")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x04, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:!4")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x08, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:!5")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x10, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:!6")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x20, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:!7")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x40, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW3:!8")
PORT_DIPSETTING( 0x00, DEF_STR( Off ) )
PORT_DIPSETTING( 0x80, DEF_STR( On ) )
PORT_DIPNAME( 0x03, 0x00, "Key In Rate (A Type)" ) PORT_DIPLOCATION("DSW3:!1,!2")
PORT_DIPSETTING( 0x03, DEF_STR( 1C_10C ) ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40) // A-Type
PORT_DIPSETTING( 0x02, DEF_STR( 1C_20C ) ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
PORT_DIPSETTING( 0x01, DEF_STR( 1C_50C ) ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
PORT_DIPSETTING( 0x00, DEF_STR( 1C_100C ) ) PORT_CONDITION("DSW2",0x40,EQUALS,0x40)
PORT_DIPSETTING( 0x03, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00) // B-Type
PORT_DIPSETTING( 0x02, DEF_STR( 1C_10C ) ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
PORT_DIPSETTING( 0x01, DEF_STR( 1C_25C ) ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
PORT_DIPSETTING( 0x00, DEF_STR( 1C_50C ) ) PORT_CONDITION("DSW2",0x40,EQUALS,0x00)
PORT_DIPNAME( 0x0c, 0x0c, "Coin A Rate" ) PORT_DIPLOCATION("DSW3:!3,!4")
PORT_DIPSETTING( 0x0c, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x08, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x04, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_10C ) )
PORT_DIPNAME( 0x30, 0x30, "Coin D Rate & Hopper Out" ) PORT_DIPLOCATION("DSW3:!5,!6")
PORT_DIPSETTING( 0x30, DEF_STR( 1C_5C ) ) PORT_CONDITION("DSW2",0x80,EQUALS,0x80) // A-Type
PORT_DIPSETTING( 0x20, DEF_STR( 1C_10C ) ) PORT_CONDITION("DSW2",0x80,EQUALS,0x80)
PORT_DIPSETTING( 0x10, DEF_STR( 1C_25C ) ) PORT_CONDITION("DSW2",0x80,EQUALS,0x80)
PORT_DIPSETTING( 0x00, DEF_STR( 1C_50C ) ) PORT_CONDITION("DSW2",0x80,EQUALS,0x80)
PORT_DIPSETTING( 0x30, DEF_STR( 1C_2C ) ) PORT_CONDITION("DSW2",0x80,EQUALS,0x00) // B-Type
PORT_DIPSETTING( 0x20, DEF_STR( 1C_1C ) ) PORT_CONDITION("DSW2",0x80,EQUALS,0x00)
PORT_DIPSETTING( 0x10, DEF_STR( 2C_1C ) ) PORT_CONDITION("DSW2",0x80,EQUALS,0x00)
PORT_DIPSETTING( 0x00, DEF_STR( 5C_1C ) ) PORT_CONDITION("DSW2",0x80,EQUALS,0x00)
PORT_DIPNAME( 0xc0, 0x40, "Coin C Rate" ) PORT_DIPLOCATION("DSW3:!7,!8")
PORT_DIPSETTING( 0xc0, DEF_STR( 1C_1C ) )
PORT_DIPSETTING( 0x80, DEF_STR( 1C_2C ) )
PORT_DIPSETTING( 0x40, DEF_STR( 1C_5C ) )
PORT_DIPSETTING( 0x00, DEF_STR( 1C_10C ) )

PORT_START("DSW4")
PORT_DIPNAME( 0x01, 0x01, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x02, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:2")
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x04, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:3")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x08, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:4")
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:5")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW4:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x07, 0x05, "Limit For Credit" ) PORT_DIPLOCATION("DSW4:1,2,3")
PORT_DIPSETTING( 0x07, "5,000" )
PORT_DIPSETTING( 0x06, "10,000" )
PORT_DIPSETTING( 0x05, "20,000" )
PORT_DIPSETTING( 0x04, "30,000" )
PORT_DIPSETTING( 0x03, "40,000" )
PORT_DIPSETTING( 0x02, "50,000" )
PORT_DIPSETTING( 0x01, "100,000" )
PORT_DIPSETTING( 0x00, "Unlimited" )
PORT_DIPNAME( 0x18, 0x10, "Limit For Coin In / Key In" ) PORT_DIPLOCATION("DSW4:4,5")
PORT_DIPSETTING( 0x18, "1,000" )
PORT_DIPSETTING( 0x10, "5,000" )
PORT_DIPSETTING( 0x08, "10,000" )
PORT_DIPSETTING( 0x00, "20,000" )
PORT_DIPNAME( 0x60, 0x00, "Limit For Hopper Pay Out" ) PORT_DIPLOCATION("DSW4:6,7")
PORT_DIPSETTING( 0x60, "300" )
PORT_DIPSETTING( 0x40, "500" )
PORT_DIPSETTING( 0x20, "1,000" )
PORT_DIPSETTING( 0x00, "Unlimited" )
PORT_DIPNAME( 0x80, 0x80, "Coin A For Exchange" ) PORT_DIPLOCATION("DSW4:8")
PORT_DIPSETTING( 0x80, "Not Exchange" )
PORT_DIPSETTING( 0x00, "Exchange" )

PORT_START("DSW5")
PORT_DIPNAME( 0x01, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:1")
PORT_DIPSETTING( 0x01, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x02, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:2")
PORT_DIPSETTING( 0x02, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x04, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:3")
PORT_DIPNAME( 0x03, 0x00, "Panel Type" ) PORT_DIPLOCATION("DSW5:1,2")
PORT_DIPSETTING( 0x03, "Type D" ) // Small S1/ D-Up S2 / Big S3
PORT_DIPSETTING( 0x02, "Type C" ) // Pressing Big to stops the reels one by one
PORT_DIPSETTING( 0x01, "Type B" ) // Take S1/ Bet S2 / Small S3
PORT_DIPSETTING( 0x00, "Type A" ) // Take S1/ Big S2 / Small S3
PORT_DIPNAME( 0x04, 0x00, "Skill Stop" ) PORT_DIPLOCATION("DSW5:3")
PORT_DIPSETTING( 0x04, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x08, 0x00, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:4")
PORT_DIPSETTING( 0x08, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x10, 0x10, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:5")
PORT_DIPSETTING( 0x10, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:6")
PORT_DIPNAME( 0x08, 0x00, "All Stop" ) PORT_DIPLOCATION("DSW5:4") // only if "Skill Stop" is ON the Start is "All Stop"
PORT_DIPSETTING( 0x08, DEF_STR( Off ) ) PORT_CONDITION("DSW5", 0x04, EQUALS, 0x00)
PORT_DIPSETTING( 0x00, DEF_STR( On ) ) PORT_CONDITION("DSW5", 0x04, EQUALS, 0x00)
PORT_DIPNAME( 0x10, 0x00, "Bonus Games Entry Condition" ) PORT_DIPLOCATION("DSW5:5")
PORT_DIPSETTING( 0x10, "6-3-1" )
PORT_DIPSETTING( 0x00, "6-2-1" )
PORT_DIPNAME( 0x20, 0x20, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:6")
PORT_DIPSETTING( 0x20, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x40, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:7")
PORT_DIPSETTING( 0x40, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x80, 0x80, DEF_STR( Unknown ) ) PORT_DIPLOCATION("DSW5:8")
PORT_DIPSETTING( 0x80, DEF_STR( Off ) )
PORT_DIPSETTING( 0x00, DEF_STR( On ) )
PORT_DIPNAME( 0x40, 0x00, "Jackpot Initial Base / Max" ) PORT_DIPLOCATION("DSW5:7")
PORT_DIPSETTING( 0x40, "1000 / 3000" )
PORT_DIPSETTING( 0x00, "1000 / 2000" )
PORT_DIPNAME( 0x80, 0x00, "Joker Initial Base / Max" ) PORT_DIPLOCATION("DSW5:8")
PORT_DIPSETTING( 0x80, "1000 / 2000" )
PORT_DIPSETTING( 0x00, "500 / 2000" )
INPUT_PORTS_END

static INPUT_PORTS_START( cmast97a )
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