Skip to content

BroAudio 3.2.3

Choose a tag to compare

@man572142 man572142 released this 25 Aug 16:25
· 23 commits to main since this release

Upgrading from v2.x.x to v3.x.x

SoundID has been completely rearchitected from an integer-based struct to a direct AudioEntity ScriptableObject reference. That means no more loading every audio asset into memory on startup whether you use it or not. Better runtime performance, better memory usage.

Breaking Change Notice: Every SoundID in your project will need to be migrated. But don't worry, a SoundID Upgrader will automatically launch on update and handle the migration for you.

⚠️Before updating, make sure you have a project backup or everything committed to version control.

Ver. 3.2.3

New Features

  • Issue Reporter

Fixes

  • Fixed a volume glitch where a reused mixer track briefly carried over the previous sound's volume.
  • Audio Clip Editor now copies the original clip's import settings onto the edited clip, so saved edits keep the same setup instead of falling back to defaults.
  • Fixed compatibility warnings/errors on newer Unity versions.