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Game Rules

Mariany P. edited this page Sep 1, 2026 · 4 revisions
Game Rule Default Type Controls
genesis:tiredness_rate 1 Number How many days it takes for a player to become tired; scales with the players_sleeping_percentage game rule. Set to 0 to effectively disable the tiredness sleep restriction.
genesis:solace_campfire_radius 3.5 Number How close a player must be to a campfire to receive the Solace effect. Set to 0 to effectively disable the Solace effect.
genesis:ocean_monument_radius 60 Number The radius used in Elder Guardian search logic.
genesis:reveal_elder_guardians true Boolean Whether nearby Elder Guardians glow after killing an Elder Guardian.
genesis:respawn_resets_tiredness false Boolean Whether dying resets a player's tiredness to 0%.

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