NULLSPACE v0.3 — Beta Unstable
Pre-releaseNULLSPACE v0.3 Beta Unstable includes the Listener death feature, merged into main through PR #4, alongside the existing difficulty modes and Android touch support.
- Guarded 2.6-second grab, camera pull, finishing strike and collapse; short local fallback near obstructions.
- Independent saved blood and intense-animation settings; reduced motion overrides pulling. Checkpoint restart clears effects and camera ownership. Enter/Escape or touch skips after the minimum duration.
- Linux and Windows x86-64 archives, plus the signed offline Android ARM64 debug preview APK. Android versionCode4 retains the existing preview package and signing identity.
Validation: 671 automated assertions and three clock probes passed; actual desktop Mobile-renderer/touch-menu death matrix176 passed with video. Two complete Linux export Medium runs after the final gameplay change succeeded, with no death/checkpoint restart (52.82/52.90 seconds on the known route). These are automated functional runs, not evidence of a10–15-minute first exploration. Archives/CRC, APK v2/v3 signature, ARM64 payload and SHA256 sums were checked.
Known limits: unstable prerelease, not a finished game. Windows is cross-exported; physical Android installation/update, real multitouch, lifecycle and thermal performance remain unverified. Audio was not judged by listening. The Android offline template retains its optional Vulkan manifest typing and unused themed-icon limitations; installation is not guaranteed. No Gradle dependencies were downloaded. The existing touch test's24-object shutdown warning remains.
Extract desktop archives before launching. Android preview updates use dev.marius4lui.nullspace.preview; do not uninstall to solve a signing mismatch, since that removes app data. Start replaces current progress. Verify downloads against SHA256SUMS.
Build/tag source: 1700f3184db551a74768556c9feccbccbd9269ec (main PR merge). Detailed evidence · Android build limits.