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Releases: mark-mon/GranblueFantasyRelink-VR
Releases · mark-mon/GranblueFantasyRelink-VR
Release list
Initial Release
First public release of the Granblue Fantasy: Relink VR mod.
Features
- Native stereo 3D with 6DoF head tracking: each eye is rendered with its own camera, every frame
- HUD and menus on their own floating panel
- Renders at your headset's recommended resolution, with live scaling (F5 / F6 or the menu)
- NVIDIA VRS foveated rendering (RTX 20 / GTX 16 and newer). It usually gives 25-35% more fps, and on eye-tracking headsets it follows your eyes
- Anti-aliasing choices: off, FXAA, mild TAA (adjustable) or the game's TAA
- Fix for objects popping in and out at the edges of your view
- In-game VR settings menu: click both sticks in (L3 + R3) or press Insert. Changes apply live and are saved to config.txt
- Stats panel (F7)
Install
- Copy
dinput8.dllandconfig.txtfrom the zip into the game folder, next togranblue_fantasy_relink.exe. - Turn HDR off in the game's graphics options. Turn off motion blur
- Start SteamVR and launch the game from Steam.
Requires the current Steam version of the game and SteamVR (or another OpenXR runtime). Tested on a Pimax Dream Air with SteamVR.
Known limitations: depth of field can't be turned off yet, and HDR must be off. If you report a problem, please attach GranblueVR.log, which is written next to the game exe.