Skip to content

Initial Release

Latest

Choose a tag to compare

@mark-mon mark-mon released this 23 Oct 13:18
· 5 commits to main since this release

First public release of the Granblue Fantasy: Relink VR mod.

Features

  • Native stereo 3D with 6DoF head tracking: each eye is rendered with its own camera, every frame
  • HUD and menus on their own floating panel
  • Renders at your headset's recommended resolution, with live scaling (F5 / F6 or the menu)
  • NVIDIA VRS foveated rendering (RTX 20 / GTX 16 and newer). It usually gives 25-35% more fps, and on eye-tracking headsets it follows your eyes
  • Anti-aliasing choices: off, FXAA, mild TAA (adjustable) or the game's TAA
  • Fix for objects popping in and out at the edges of your view
  • In-game VR settings menu: click both sticks in (L3 + R3) or press Insert. Changes apply live and are saved to config.txt
  • Stats panel (F7)

Install

  1. Copy dinput8.dll and config.txt from the zip into the game folder, next to granblue_fantasy_relink.exe.
  2. Turn HDR off in the game's graphics options. Turn off motion blur
  3. Start SteamVR and launch the game from Steam.

Requires the current Steam version of the game and SteamVR (or another OpenXR runtime). Tested on a Pimax Dream Air with SteamVR.

Known limitations: depth of field can't be turned off yet, and HDR must be off. If you report a problem, please attach GranblueVR.log, which is written next to the game exe.