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Oversteer 0.12.0

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@github-actions github-actions released this 22 Sep 05:06
· 128 commits to master since this release

Oversteer 0.12.0

Shared-memory games under Proton (Assetto Corsa, Competizione, Rally)

These games publish telemetry only through Windows shared memory inside the Proton prefix. Oversteer now ships oversteer-shm-bridge.exe, a tiny helper that runs next to the game in the prefix and forwards RPM / redline / gear / speed to the rev lights, and oversteer-run, a Steam launch-options wrapper that starts it automatically:

  1. Tools tab → Shared-memory games → Copy
  2. Steam → game → Properties → Launch options → paste (…/oversteer-run %command%)

The bridge is windowless, exits by itself when the game does, and logs to <compatdata>/oversteer-shm-bridge.log. Assetto Corsa Rally reports no redline, so use the RPM shift-point mode for it.

Rev lights

  • Shift point, per profile: as % of the game's max RPM (default 97) or as an RPM figure (dropdown, converted when the game has reported its max). All five LEDs on at the shift point, flashing above it. Rally/turbo cars shift well below the limiter.
  • WRC Generations telemetry (Codemasters layout, longer packet) is recognised.
  • OutGauge's learnt redline no longer turns a steady cruise into a limiter flash.

Devices / proxy

  • /run/oversteer/proxies.json now lists the force-feedback effect types a game has uploaded and which are playing.

Fixed

  • Changing the shift point no longer restarts the listener (LED blink, redline forgotten); old profiles load with the previous 97 %.

Install

flatpak install --user -y --reinstall Oversteer-0.12.0.flatpak