A client/server sidemod for Pixelmon that shows a scanner-style HUD overlay when you look at a wild Pokémon, another player's Pokémon, or a trainer NPC. Every value comes straight from Pixelmon's own data through its entity/party API - no OCR, no screen-reading, no guessing.
Minecraft 1.21.1 · NeoForge 21.1.170 · Pixelmon 9.3.16
See the Releases page for changelogs and older versions.
Developed and tested using Pixelmon 9.3.16 as run by The Pixelmon Modpack.
Point at any wild or owned Pokémon and press the scan key to open a panel with:
- Scan card - species, level, gender, shiny marker, type(s), held item, and a badge for legendary/mythical/ultra beast/boss Pokémon.
- Analysis card - nature (shown with its actual stat effect, e.g.
Adamant (Atk+ / SpA-)), ability, average IV%, and current moveset. - Field Data card - spawn rarity tier, catch difficulty, natural spawn level range, spawn biomes, type weaknesses, known drop table, evolution target and trigger (level/item/trade/move), and boss tier + estimated battle level for boss Pokémon.
Works normally even while you're riding/flying on a Pokémon mount.
Point the trainer key at an NPC - or another player who has opted in - to see:
- Their team as a ball strip, with exact levels or a level range.
- Optional species icons.
- Per-Pokémon mini-cards: ability, held item, type, and moves.
| Low preset | Complete preset |
|---|---|
Every single piece of information above is its own on/off toggle. Quick presets (Low / Medium / High for Pokémon, Low / Medium / High / Complete for trainers) bulk-apply sensible defaults for that detail level - after that, every box is yours to flip individually and nothing resets it. Reachable directly from the main Options menu via a "Pixelmon Scouter Options..." button, no need to dig through Mods → Config.
All rebindable from Options → Controls → Pixelmon Scouter.
| Key (default) | Action |
|---|---|
V |
Toggle the Pokémon scan overlay on whatever you're looking at |
V |
Show trainer info (hold or toggle, your choice in the options) |
Delete |
Clear every open overlay at once |
X (hold) |
Expand a Field Data card's drop list into a full grid |
Both scan keys default to the same key on purpose: a wild Pokémon and a trainer are never the thing you're aiming at at the same time, so there's no conflict - and you can always split them apart in the controls menu if you'd rather not share.
Other players can only scan you as a trainer if you turn on "Let Others Scan You" yourself - it's off by default, and it has no effect on your own ability to scan others.
Drop the jar into your instance's mods folder - on both the client and the server/host. The mod has real server-side logic (reading authoritative nature/IVs/moveset/team data), so a client-only install won't work in multiplayer.
./gradlew build
The jar ends up in build/libs/.
All rights reserved - see LICENSE. The mod is free to download and use, and you're welcome to include it in any modpack without asking first. Redistributing the jar outside of normal modpack inclusion, or redistributing modified/derivative source, isn't permitted without permission.