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v1.0.4 — Patch both TileCollision AND SlopeCollision

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@maxdp66 maxdp66 released this 19 Apr 23:24

SlopeCollision (not just TileCollision) has the same Math.Abs(Velocity.X) tolerance bug.

If SlopeCollision's check fails, the player never gets positioned on the slope surface. Then TileCollision treats the slope as a solid wall and blocks horizontal movement.

This version patches BOTH methods. v1.0.3 only patched TileCollision, which wasn't enough.