Naval combat for the MSX2. Seven rulesets, from a gentle kids' mode to salvo duels of pure deduction, with best-of-N match play.
What is new since v1.3
- BARRAGE has an opponent of its own now, and it plays for the kill. The other salvo modes work patiently towards knowing exactly where your fleet lies. BARRAGE would rather sink you than find you: it presses every ship it has damaged and finishes as many as it can, as early as it can, because each ship you lose is a shot you never fire again.
- A strategy section, in the README and in the manual, on why SALVO, SALVO PLUS and BARRAGE reward completely different play.
- The gray buoy now shows the sea through it, the way the yellow one does.
Every other ruleset plays as before.
| File | |
|---|---|
IRONCLAD.DSK |
the game, a 720 KB disk image |
IRONCLAD_MANUAL.PDF |
the game manual |
Requirements: an MSX2 with 128 KB of video RAM and a disk drive, real or emulated. Any MSX2 capable emulator will do.
Bug reports and feature requests are welcome in Issues.