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v1.2

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@github-actions github-actions released this 04 Sep 12:14
· 25 commits to main since this release

Full Changelog: v1.1.1...v1.2

Added

  • Random block ticks: grass spreads and dies back in the dark, saplings grow into trees, cactus and sugar cane grow, mushrooms spread, plants pop off when the light drops, ice and snow melt.
  • Bone meal on saplings, crops and grass blocks.
  • Monster spawners spawn. They count down, fire up to four mobs, stop at six of their own kind nearby, and save their mob and delay.
  • The cookie, plus the jack o'lantern, bed, painting, clock and cookie recipes.
  • The giant.
  • Jukeboxes play the record they are given.
  • Aux sound effects over the wire, so other players see and hear block breaks, dispensers, doors and jukeboxes.
  • Partial chunk updates from the server, which the client used to drop.

Fixed

  • Seeing through the world past a mob spawner. It was an opaque cube; vanilla's BlockMobSpawner is not.
  • Audio cutting off.
  • Crosshair colors.

Changed

  • Block changes batch per chunk per tick. One change sends a block change, ten send a chunk box, anything between sends a multi block change.
  • Packet 61 fields renamed to what the wire carries: effect, x, y, z, data.
  • mob.Type gained canSpawnHere, so a spawner can ask any mob whether it fits.