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chore(deps): bump maplibre-gl from 6.0.0 to 6.3.0 - #1399

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chore(deps): bump maplibre-gl from 6.0.0 to 6.3.0#1399
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dependabot/npm_and_yarn/maplibre-gl-6.3.0

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Bumps maplibre-gl from 6.0.0 to 6.3.0.

Release notes

Sourced from maplibre-gl's releases.

v6.3.0

✨ Features and improvements

  • Make fired/listened map events typed. This means that map.on("something", ...) (and once, listens) will now give you an typescript error and better autocomplete. If you relied on firing/listening custom events via the map, this still works via the escape hatches map.fire("something" as any) -> map.on("something" as any, ...) (#8072) (by @​CommanderStorm)
  • Let a StyleImageInterface give a {renderWithWebGL} callback as its data, an escape hatch for plugin developers and advanced users that renders a style image on the GPU instead of moving its pixels through the CPU. Nothing new is possible that pixels could not already express, but an image that changes often, such as an animated icon, gets more performant (#7954) (by @​lucaswoj)
  • Use integer vertex attributes for packed line data instead of float conversion (#7640) (by @​johncarmack1984)
  • Use integer vertex attributes for packed circle, heatmap, symbol, and fill-extrusion data instead of float conversion (#7640, #8143) (by @​johncarmack1984)
  • Redesign benchmarks to use vitest bench capabilities and remove custom build for benchmarks code (#982) (by @​johncarmack1984)

🐞 Bug fixes

  • Fix terrain pan/zoom gestures losing the grabbed terrain point: gestures are now solved against the elevation of the terrain under the gesture instead of the frozen center elevation, so terrain under the pointer/fingers no longer slips during moving-centroid pinches and drags (#8067) (by @​StrawberryJam22)
  • Fix ImageSource, VideoSource and CanvasSource leaking a GPU texture on every image update and on removal, and a resized texture losing its wrap and filter settings (#8094) (by @​mondsichtung)
  • Fix map.queryRenderedFeatures() sometimes causing "Out of bounds" error due to race condition while loading tile data (#8064) (by @​smvjohansenbouvet)
  • Fix zooming the globe with the scroll wheel or a two-finger pinch drifting away from the pointer while the globe is small on screen, instead of keeping the location under the pointer as it does when zoomed in (#8095) (by @​mondsichtung)
  • Fix projective rendering for non-parallelogram image source quads (#7887) (by @​i4innovationnet)

v6.2.0

✨ Features and improvements

  • Add the fill-extrusion-rounded-corner-distance layout property, which replaces each fill-extrusion corner with an arc spanning the given distance (in meters) along the adjacent edges. The distance is clamped to 20% of each adjacent edge's length so that short edges don't collapse, and near-straight corners (turns below 5°) are left untouched. Defaults to 0, which keeps corners sharp (#7934) (by @​CommanderStorm)
  • Improve Mercator rendering performance by skipping a redundant clipping mask border pass (#8038) (by @​DoFabien)
  • Add a docker-compose service to build and serve the examples (#57) (#8026) (by @​clement-igonet)

🐞 Bug fixes

  • Fix rare rendering bug causing two adjacent layers with different data driven property set to render wrong (#8068) (by @​CommanderStorm)
  • Improve terrain elevation sampling performance by caching DEM tile lookups and coordinate transforms within each render (#8025) (by @​DoFabien)

v6.1.0

✨ Features and improvements

  • Add support for updating an ImageSource with an already-decoded image (HTMLImageElement, HTMLCanvasElement, ImageBitmap or ImageData) directly via ImageSource.updateImage({image}), skipping the network request (#7944) (by @​mondsichtung)
  • Add GeoJSONSource.getClusterOptions to get a source's current cluster options (cluster, clusterMaxZoom, clusterRadius) (#7948) (by @​lazerg)
  • Support global-state expressions in sky.*, light.* and projection.type properties (#7966, #7967, #7968) (by @​CommanderStorm)
  • Add MapOptions.rotateSpeed and MapOptions.pitchSpeed, the degrees the bearing/pitch change per pixel dragged (#7949) (by @​clement-igonet)
  • Show a grab cursor over draggable markers, including on non-interactive maps (#8019) (by @​hugosmoreira)

🐞 Bug fixes

  • Use role=img for non-interactive default markers and role=button when they become interactive (#7790) (by @​cat0825)
  • Fix an error thrown when a paint property transitions between arrays of different length (#6606) (by @​HarelM)
  • Fix renderer crash when RasterTileSource.setTiles/setUrl is called while the source contains errored tiles (#7911) (by @​lazerg)
  • Fix 3D buildings disappearing when the camera pitches up to look near the horizon, by growing tile-culling bounds as the frustum's bottom edge (from pitch and FOV) approaches horizontal (#7633) (by @​clement-igonet)
  • Fix globe latitude precision on some GPUs (e.g. Mali) by reformulating the mercator-to-sphere Y coordinate algebraically (exp + rational arithmetic instead of atan/sin/cos), avoiding float32 cancellation and imprecise hardware transcendentals near the equator; the runtime GPU atan-error measurement/correction this superseded has also been removed (#7419) (by @​clement-igonet)
  • Fix a race in RasterTileSource.loadTile and ImageSource.load where a tile/image aborted during an awaited transformRequest passed an undefined AbortController into the image request queue, crashing it with TypeError: Cannot read properties of undefined (reading 'signal') (#8004) (by @​jan-grzybek)
  • Fix setTerrain not destroying the previously active terrain when switching to a new configuration, which leaked its GPU resources and left the old source still configured as a terrain source (#7990) (by @​lazerg)

... (truncated)

Changelog

Sourced from maplibre-gl's changelog.

6.3.0

✨ Features and improvements

  • Make fired/listened map events typed. This means that map.on("something", ...) (and once, listens) will now give you an typescript error and better autocomplete. If you relied on firing/listening custom events via the map, this still works via the escape hatches map.fire("something" as any) -> map.on("something" as any, ...) (#8072) (by @​CommanderStorm)
  • Let a StyleImageInterface give a {renderWithWebGL} callback as its data, an escape hatch for plugin developers and advanced users that renders a style image on the GPU instead of moving its pixels through the CPU. Nothing new is possible that pixels could not already express, but an image that changes often, such as an animated icon, gets more performant (#7954) (by @​lucaswoj)
  • Use integer vertex attributes for packed line data instead of float conversion (#7640) (by @​johncarmack1984)
  • Use integer vertex attributes for packed circle, heatmap, symbol, and fill-extrusion data instead of float conversion (#7640, #8143) (by @​johncarmack1984)
  • Redesign benchmarks to use vitest bench capabilities and remove custom build for benchmarks code (#982) (by @​johncarmack1984)

🐞 Bug fixes

  • Fix terrain pan/zoom gestures losing the grabbed terrain point: gestures are now solved against the elevation of the terrain under the gesture instead of the frozen center elevation, so terrain under the pointer/fingers no longer slips during moving-centroid pinches and drags (#8067) (by @​StrawberryJam22)
  • Fix ImageSource, VideoSource and CanvasSource leaking a GPU texture on every image update and on removal, and a resized texture losing its wrap and filter settings (#8094) (by @​mondsichtung)
  • Fix map.queryRenderedFeatures() sometimes causing "Out of bounds" error due to race condition while loading tile data (#8064) (by @​smvjohansenbouvet)
  • Fix zooming the globe with the scroll wheel or a two-finger pinch drifting away from the pointer while the globe is small on screen, instead of keeping the location under the pointer as it does when zoomed in (#8095) (by @​mondsichtung)
  • Fix projective rendering for non-parallelogram image source quads (#7887) (by @​i4innovationnet)

6.2.0

✨ Features and improvements

  • Add the fill-extrusion-rounded-corner-distance layout property, which replaces each fill-extrusion corner with an arc spanning the given distance (in meters) along the adjacent edges. The distance is clamped to 20% of each adjacent edge's length so that short edges don't collapse, and near-straight corners (turns below 5°) are left untouched. Defaults to 0, which keeps corners sharp (#7934) (by @​CommanderStorm)
  • Improve Mercator rendering performance by skipping a redundant clipping mask border pass (#8038) (by @​DoFabien)
  • Add a docker-compose service to build and serve the examples (#57) (#8026) (by @​clement-igonet)

🐞 Bug fixes

  • Fix rare rendering bug causing two adjacent layers with different data driven property set to render wrong (#8068) (by @​CommanderStorm)
  • Improve terrain elevation sampling performance by caching DEM tile lookups and coordinate transforms within each render (#8025) (by @​DoFabien)

6.1.0

✨ Features and improvements

  • Add support for updating an ImageSource with an already-decoded image (HTMLImageElement, HTMLCanvasElement, ImageBitmap or ImageData) directly via ImageSource.updateImage({image}), skipping the network request (#7944) (by @​mondsichtung)
  • Add GeoJSONSource.getClusterOptions to get a source's current cluster options (cluster, clusterMaxZoom, clusterRadius) (#7948) (by @​lazerg)
  • Support global-state expressions in sky.*, light.* and projection.type properties (#7966, #7967, #7968) (by @​CommanderStorm)
  • Add MapOptions.rotateSpeed and MapOptions.pitchSpeed, the degrees the bearing/pitch change per pixel dragged (#7949) (by @​clement-igonet)
  • Show a grab cursor over draggable markers, including on non-interactive maps (#8019) (by @​hugosmoreira)

🐞 Bug fixes

  • Use role=img for non-interactive default markers and role=button when they become interactive (#7790) (by @​cat0825)
  • Fix an error thrown when a paint property transitions between arrays of different length (#6606) (by @​HarelM)
  • Fix renderer crash when RasterTileSource.setTiles/setUrl is called while the source contains errored tiles (#7911) (by @​lazerg)
  • Fix 3D buildings disappearing when the camera pitches up to look near the horizon, by growing tile-culling bounds as the frustum's bottom edge (from pitch and FOV) approaches horizontal (#7633) (by @​clement-igonet)
  • Fix globe latitude precision on some GPUs (e.g. Mali) by reformulating the mercator-to-sphere Y coordinate algebraically (exp + rational arithmetic instead of atan/sin/cos), avoiding float32 cancellation and imprecise hardware transcendentals near the equator; the runtime GPU atan-error measurement/correction this superseded has also been removed (#7419) (by @​clement-igonet)
  • Fix a race in RasterTileSource.loadTile and ImageSource.load where a tile/image aborted during an awaited transformRequest passed an undefined AbortController into the image request queue, crashing it with TypeError: Cannot read properties of undefined (reading 'signal') (#8004) (by @​jan-grzybek)
  • Fix setTerrain not destroying the previously active terrain when switching to a new configuration, which leaked its GPU resources and left the old source still configured as a terrain source (#7990) (by @​lazerg)
  • Fix fill and line layers being rendered twice near the antimeridian on globe when looking at poles or when zoomed out (#6248) (by @​pabueco)
Commits
  • 2ebfa18 Bump js version to 6.3.0 (#8144)
  • 8867237 Fix projective rendering for image source quads (#7887)
  • d409340 docs: make the benchmark checklist item conditional on touching benchmarked c...
  • d7bfbc4 ci: run the micro benchmarks (#8142)
  • c2557b0 GM1.6 Unpack the remaining packed vertex data with bitwise operations (#8143)
  • 08ec7a4 chore(deps-dev): bump puppeteer from 25.4.0 to 25.5.0 (#8136)
  • b0d8708 chore(deps-dev): bump vite from 8.2.0 to 8.2.1 (#8137)
  • a44f026 chore(deps): bump node from 26.5 to 26.7 (#8140)
  • f8bc094 chore(deps-dev): bump rolldown from 1.2.2 to 1.2.3 (#8135)
  • faa190c chore(deps-dev): bump cssnano from 8.0.2 to 8.0.4 (#8134)
  • Additional commits viewable in compare view

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Bumps [maplibre-gl](https://github.com/maplibre/maplibre-gl-js) from 6.0.0 to 6.3.0.
- [Release notes](https://github.com/maplibre/maplibre-gl-js/releases)
- [Changelog](https://github.com/maplibre/maplibre-gl-js/blob/main/CHANGELOG.md)
- [Commits](maplibre/maplibre-gl-js@v6.0.0...v6.3.0)

---
updated-dependencies:
- dependency-name: maplibre-gl
  dependency-version: 6.3.0
  dependency-type: direct:production
  update-type: version-update:semver-minor
...

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@dependabot dependabot Bot added dependencies Pull requests that update a dependency file javascript Pull requests that update javascript code labels Aug 16, 2026
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