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Katanas
Katanas are fast precision weapons built around timing. Their main mechanic is Sheath Strike: if the katana has not landed a hit for 3 seconds, the next hit becomes a primed strike.
The old screenshot crafting examples have been removed because katana crafting now uses hilt, guard, and blade components instead of direct sword-style recipes.
| Katana | Main-hand attack damage modifier | Main-hand attack speed modifier | Durability | Special tier effect |
|---|---|---|---|---|
| Iron Katana | +3 | -2.0 | 450 | None beyond Sheath Strike. |
| Golden Katana | +2 | -1.6 | 128 | Faster handling, lower durability. |
| Diamond Katana | +4 | -1.8 | 1561 | 25% chance to inflict Weakness I for 2 seconds on hit. |
| Netherite Katana | +5 | -1.7 | 2031 | Fire resistant; 33% chance to inflict Weakness I for 3 seconds on hit. |
After 3 seconds without landing a hit, the next katana hit becomes Sheath Strike.
Effects:
- Adds burst damage on the primed hit.
- Dashes the attacker forward toward the target.
- Creates sweep/trail particles.
- Shows a blue readiness bar while recharging.
- Gives the attacker a short 8 tick dash protection window:
- Projectiles are blocked completely.
- Direct melee damage is reduced by half.
- Knockback is ignored.
Primed Sheath Strike attacks bypass shields through a custom damage type.
When the target is blocking with a shield:
- The hit can connect through the block.
- A player target's shield is disabled for 5 seconds, matching the vanilla axe-style disable duration.
Katanas have extra synergy with launched or airborne targets.
When Sheath Strike hits a target that is already airborne:
- The target is popped upward.
- Player targets receive a smaller vertical boost than non-player targets.
- The attacker still dashes, but with reduced forward distance so the target remains easier to track.
This pairs especially well with the Wind Staff's target launch.
All finished katanas use the same component layout. x marks an empty slot.
xxb
xgx
hxx
| Key | Meaning |
|---|---|
| h | Katana Hilt |
| g | Matching Guard |
| b | Matching Katana Blade |
| x | Empty slot |
| Katana | Hilt | Guard | Blade |
|---|---|---|---|
| Iron Katana | Katana Hilt | Iron Guard | Iron Katana Blade |
| Golden Katana | Katana Hilt | Golden Guard | Golden Katana Blade |
| Diamond Katana | Katana Hilt | Diamond Guard | Diamond Katana Blade |
| Netherite Katana | Katana Hilt | Netherite Guard | Netherite Katana Blade |
Katana Hilt:
xnx
xlx
xnx
-
n: Iron Nugget -
l: Leather -
x: Empty slot
Iron and Golden Guards:
xnx
nxn
xnx
- Iron Guard uses Iron Nuggets.
- Golden Guard uses Gold Nuggets.
-
x: Empty slot
Diamond Guard:
xdx
dxd
xdx
-
d: Diamond -
x: Empty slot
Iron, Golden, and Diamond Katana Blades:
xmx
xmx
mbx
- Iron Katana Blade uses Iron Ingots for
mand Blaze Powder forb. - Golden Katana Blade uses Gold Ingots for
mand Blaze Powder forb. - Diamond Katana Blade uses Diamonds for
mand Blaze Powder forb. -
x: Empty slot
Netherite components are smithing upgrades:
| Template | Base | Addition | Result |
|---|---|---|---|
| Netherite Upgrade Smithing Template | Diamond Guard | Netherite Ingot | Netherite Guard |
| Netherite Upgrade Smithing Template | Diamond Katana Blade | Netherite Ingot | Netherite Katana Blade |
Katanas are tagged as melee, sharp, weapon, fire aspect, durability, and vanishing enchantable items.
This means they are intended to work with normal weapon enchantments such as Sharpness, Looting, Fire Aspect, Unbreaking, Mending, and Curse of Vanishing where the current Minecraft enchantment rules allow them.