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Media Suggestions
meta-legend edited this page May 28, 2026
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1 revision
This page is a checklist of screenshots and short clips that would make the wiki clearer. These are not required for the mod to work, but they would help players understand the systems quickly.
Recommended image:
- A clean creative-inventory screenshot of the full
Magicaltab.
Why:
- Shows every weapon and component in one place.
- Good for the Home page.
Recommended images:
- Katana Hilt recipe.
- One guard recipe.
- One katana blade recipe.
- One finished katana recipe.
- Netherite Guard smithing upgrade.
- Netherite Katana Blade smithing upgrade.
Why:
- Replaces the old inaccurate katana crafting screenshots.
- Shows that katanas now use component assembly.
Recommended images or clips:
- Katana recharge bar filling.
- A
Sheath Strikedash trail. - Shield pierce against a blocking player or test setup.
- Air-combo follow-up after a Wind Staff launch.
Why:
- This is the defining katana mechanic and benefits from visual explanation.
Recommended images or clips:
- Wind Staff leap.
- Wind Staff glide.
- Wind Staff mounted boost.
- Wind Staff target launch.
- Lightning Staff striking a mob.
- Lightning Staff striking the ground without setting it on fire.
- Lightning Staff transforming a susceptible mob.
Why:
- Staff mechanics are movement-heavy and are easier to understand with short clips.
Recommended images or clips:
- Tooltip showing Soul Charges, Stored Imprints, Summon Weight, and Selected soul.
- A Grave Harvest moment.
- Opening the summon window.
- Summoning at least one low-tier and one high-tier reaped soul.
- Grave-Bound particles linking a summon to the owner.
- Final Recall.
- Grave Garrison pulling summons back to the player.
- Reaped Evoker with Reaped Vex helpers.
Why:
- The Bone Scythe is the deepest system in the mod and benefits most from step-by-step visuals.
Recommended images or clips:
- Obsidian Greatsword recipe.
- A charged
Grand Slamimpact. - Targets being knocked back by the slam.
- The red not-ready feedback when the user tries to slam too early.
Why:
- Shows the heavy weapon identity and the swing-charge requirement.
- Use the current resource pack/textures only.
- Keep the HUD visible for tooltip, cooldown, and action-bar screenshots.
- Use daylight or a bright testing room for crafting and item showcase images.
- Avoid outdated crafting-grid screenshots after recipe changes.
- For action clips, keep the camera stable and show the item in hand.
- Prefer one mechanic per image or clip instead of crowded multi-feature screenshots.