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Mitcad 0.6.0: building models from .rvt files, texture maps in rendering, thread end chamfers and sturdier fillets

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@mitcad mitcad released this 15 Oct 07:09
· 9 commits to main since this release

Import

  • .rvt import, phase 2: walls (with joins and edited profiles), floors, slabs and their cuts, columns and beam sections, roofs, stair runs, levels, grids and linked models come in as features with their parameters; the application asks for linked models it cannot find.
  • .f3d import: edge inputs are decided by the curves the file stores; designs with many face appearances open much faster; coils whose boolean fails are retried; strips narrower than the import tolerance no longer break fillets.

Modelling

  • Thread: an optional chamfer at the thread ends.
  • Fillets: many more corner cases succeed where roundings end, meet or cross (geometry kernel patches).
  • Move Component carries the features that place the occurrence.
  • Editing a feature previews it as the edit, also with the marker rolled back before it.

Sketch

  • Circumscribed polygons keep their regular shape.
  • Fully constrained curves and centre lines are drawn over a halo, easier to read on any background.

Rendering and appearance

  • Normal, roughness, metalness and occlusion maps in rendering.
  • Edit Appearances: texture sources, local texture folders with a search browser, and Poly Haven as an online source.
  • No ground when the camera looks from below; meshes always face out of their solids.

Interface

  • Component Colors: a temporary colour per component in the shaded and wireframe views.
  • Design browser: Collapse All; picks in the tree no longer scroll it.
  • Library browser: an Update button for all enabled libraries.
  • Selection measurements shown; floating controls polished.

Fixes

  • Live MCP: busy application instances get the full connection timeout.
  • Dependencies: rustls 0.23.46 (security advisories).