feat: ballsack shredder support - #82
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I do not have this farm built so I have been testing through another person... I will build this myself eventually before merging to optimize/catch bugs |
uses a centralized method in ClientUtils to close GUI, and clean up any extraneous GUIs that get double opened (due to lag sometimes)
make it match /aether interact and also if hitting the wrong visitor, re pathfind
mizly
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allows ballsack to immediately skip to post stage if all pests are killed
mizly
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Aug 3, 2026
Add Ballsack Shredder support + various bug fixes - add ballsack shredder support (#82) - fixed rare case where double GUI opens would interfere with macro (#82) - retargets if we accidentally hit a close by visitor (#82) - continue farming and retries later if we fail to /setspawn (#83) - improved Leave One Pest Alive to work with multiple plots better (#84)
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additional fixes: