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Why Laitis does not use PocketSphinx
Sergey Mikolaytis edited this page Jan 14, 2018
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- Poor recognition quality.
- The base of one language occupies +-600mb of disk space. Want 3 languages - give 3 gigs of disk space, wait until everything is downloaded from the server and unzipped (above 20 minutes).
- Starting the recognition engine lasts ~ 10 seconds on a very powerful PC.
- Detection lags for a second, not stable.
- Libraries are written in C, which makes integration difficult.
- The engine eats up to 700 MB of RAM and up to 100% of the processor time of one processor core.
This concerns the work of PocketSphinx on win32. On linux, judging by the video on youtube, there are no problems from the list.
- linux: https://www.youtube.com/watch?v=BkOiylkbPXI
- windows: https://www.youtube.com/watch?v=yYg-8EJK_fI
As a developer, I'm not ready to go into this.