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v26.7.16

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@ddennedy ddennedy released this 16 Jul 20:17

What's Changed

  • Fixed corrupt color in dissolve transitions with Settings > Processing Mode > Linear 10-bit CPU.
  • Fixed the new Reduce Noise: Audio (RNNoise) when the export audio sample rate is not 48000 Hz.
  • Fixed off-by-one frame errors in subtitle bar in Timeline and Subtitle Burn In video filter.
  • Fixed all builds missing support for VST2 and LV2 audio plugins.
    Now install and try Valhalla Supermassive.
  • Added Shake video filter.
    First generated UI to be shared and officially adopted.
  • Improved appearance of tabs and Subtitles in Fusion Dark and Fusion Light themes.
  • Fixed a libGLESv2.dll warning on startup on some Windows systems.
  • Fixed Motion Tracker keyframes not applying after save/reload.
  • Fixed manual override QSG_RHI_BACKEND environment variable on Windows.
  • Added Settings > Graphics Adapter for Windows and Linux (only if multiple GPUs).
  • Fixed Properties > Convert & View > Resources > Convert to keep 10-bit video as 10-bit when using 10-bit processing modes.
  • The --experimental UI generator now also generates a meta.qml.
    (See View > Application Log to get the temp file names to copy these files).
  • Fixed opening a .mlt project file from a file manager on macOS (broke in v26.6).
  • Added Elements panel to the File > New and View menus and the Generate buttons.
    This is a very slim (22MB) stock asset library: emoji stickers, sounds, overlay transitions, animated text, graphics.
    The content licenses are royalty free, including commercial, and do not require attribution:
    • Emojis: Open Font License 1.1
    • Sounds: The Sonniss #GameAudioGDC Bundle Licensing Agreement
    • Text, Transitions, Graphics: Lottie Simple License

New Contributors

Full Changelog: v26.6.25...v26.7.16