What's Changed
Elements 🔥
Added Elements panel to the File > New and View menus and the Generate buttons.
This is a very slim (22MB) stock asset library: emoji stickers, sounds, overlay transitions, animated text, graphics.
The content licenses are royalty free, including commercial, and do not require attribution:
- Emojis: Open Font License 1.1
- Sounds: The Sonniss #GameAudioGDC Bundle Licensing Agreement
- Text, Transitions, Graphics: Lottie Simple License
Changes
- Added Settings > Graphics Adapter for Windows and Linux (only if multiple GPUs).
- Added Shake video filter.
First generated UI to be shared and officially adopted. - The
--experimentalUI generator now also generates ameta.qml.
(See View > Application Log to get the temp file names to copy and share these files.) - Improved appearance of tabs and Subtitles in Fusion Dark and Fusion Light themes.
Fixes
- Fixed opening a
.mltproject file from a file manager on macOS (broke in v26.6). - Fixed corrupt color in dissolve transitions with Settings > Processing Mode > Linear 10-bit CPU.
- Fixed the new Reduce Noise: Audio (RNNoise) when the export audio sample rate is not 48000 Hz.
- Fixed off-by-one frame errors in subtitle bar in Timeline and Subtitle Burn In video filter.
- Fixed all builds missing support for VST2 and LV2 audio plugins.
Now install and try the Valhalla Supermassive VST plugin. - Fixed a
libGLESv2.dllwarning on startup on some Windows systems. - Fixed Motion Tracker keyframes not applying after save/reload.
- Fixed manual override
QSG_RHI_BACKENDenvironment variable on Windows. - Fixed Properties > Convert & View > Resources > Convert to keep 10-bit video as 10-bit when using 10-bit processing modes.
- Fixed the Crop: Source filter with Preview Scaling and hardware decoder.
- Fixed proxy video generated for rotated video (Properties > Rotation) not preserving rotation.
Full Changelog: v26.6.25...v26.7.30