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v1.0.4 — The Absolute Continuity Update
💎 Envy-Diamond-2 v1.0.4 — The Absolute Continuity Update
This release represents a definitive leap in stability for the neural rendering translation pipeline on AMD Radeon GPUs. Following deep reverse engineering of the dlssnr_amd backend and OptiScaler proxy layers, version 1.0.4 eradicates both timeout frame drops and temporal history resets caused by GPU overload spikes.
🚀 Key Improvements & Highlights
1. 🛡️ Watchdog v5.0.0 ("The True Root-Cause Cure")
- Master Flag Interception (
0x76D54): Disassembled and identified that the neural engine decides whether to present or discard frames based on a single memory flag. The initializer at0x1061Enow defaults to0(Success), the unpatched timeout branch at0xF0D1has been NOP'd, error writes at0xF293are forced to0, and the Watchdog loop actively locks0x76D54to0every 50ms in live RAM. - OptiScaler 16ms Pre-SR Bypass: Dynamically hot-patches the
JAEconditional branch at RVA0x14585, blinding OptiScaler to time so it never prematurely aborts pre-SR passes during heavy GPU submissions.
2. ⏳ Temporal History Persistence (SkipReset = true)
- Elimination of Raw/Unprocessed Frame Flashes: When the GPU is overloaded (e.g., jobs spiking to 200ms+ due to OBS recording or heavy scenes), modern engines (RE Engine, Final Fantasy XVI, UE5) falsely assume a scene transition/teleport and send an explicit
ResetHistorycommand. This purged the temporal accumulation buffer and caused the game to flash an aliased, un-accumulated frame. OptiScaler now enforcesSkipReset=true, ignoring false reset triggers and preserving continuous temporal reconstruction through any frame spike.
3. 🧹 Log Sanity Restored
- Restored clean epilogue execution branching at RVA
0xF138, completely eliminating false-positive host watchdog timeout log flooding during normal frames.
4. ⌨️ Automated Game-Specific Hotkey Detection
- Automatic Out-of-the-Box Setup: The installer (
Install_Game_Admin.bat/Setup.Install.ps1) automatically detects the target game and applies conflict-free overlay hotkeys:- Resident Evil Requiem / RE Engine: Automatically configured to
HOME(0x24) to avoid collisions with REFramework'sINSERTmenu. - Grand Theft Auto V Enhanced: Automatically configured to
INSERT(0x2D) to avoid collisions with Rockstar Social Club'sHOMEoverlay. - Manual override: If you want to change hotkeys manually, open
OptiScaler.iniin your game directory and setShortcutKeyandMenuKeyunder the[Menu]section.
- Resident Evil Requiem / RE Engine: Automatically configured to
☕ Support the Project
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