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v1.0.4 — The Absolute Continuity Update

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@mnector mnector released this 19 Sep 02:47
· 3 commits to main since this release

💎 Envy-Diamond-2 v1.0.4 — The Absolute Continuity Update

This release represents a definitive leap in stability for the neural rendering translation pipeline on AMD Radeon GPUs. Following deep reverse engineering of the dlssnr_amd backend and OptiScaler proxy layers, version 1.0.4 eradicates both timeout frame drops and temporal history resets caused by GPU overload spikes.


🚀 Key Improvements & Highlights

1. 🛡️ Watchdog v5.0.0 ("The True Root-Cause Cure")

  • Master Flag Interception (0x76D54): Disassembled and identified that the neural engine decides whether to present or discard frames based on a single memory flag. The initializer at 0x1061E now defaults to 0 (Success), the unpatched timeout branch at 0xF0D1 has been NOP'd, error writes at 0xF293 are forced to 0, and the Watchdog loop actively locks 0x76D54 to 0 every 50ms in live RAM.
  • OptiScaler 16ms Pre-SR Bypass: Dynamically hot-patches the JAE conditional branch at RVA 0x14585, blinding OptiScaler to time so it never prematurely aborts pre-SR passes during heavy GPU submissions.

2. ⏳ Temporal History Persistence (SkipReset = true)

  • Elimination of Raw/Unprocessed Frame Flashes: When the GPU is overloaded (e.g., jobs spiking to 200ms+ due to OBS recording or heavy scenes), modern engines (RE Engine, Final Fantasy XVI, UE5) falsely assume a scene transition/teleport and send an explicit ResetHistory command. This purged the temporal accumulation buffer and caused the game to flash an aliased, un-accumulated frame. OptiScaler now enforces SkipReset=true, ignoring false reset triggers and preserving continuous temporal reconstruction through any frame spike.

3. 🧹 Log Sanity Restored

  • Restored clean epilogue execution branching at RVA 0xF138, completely eliminating false-positive host watchdog timeout log flooding during normal frames.

4. ⌨️ Automated Game-Specific Hotkey Detection

  • Automatic Out-of-the-Box Setup: The installer (Install_Game_Admin.bat / Setup.Install.ps1) automatically detects the target game and applies conflict-free overlay hotkeys:
    • Resident Evil Requiem / RE Engine: Automatically configured to HOME (0x24) to avoid collisions with REFramework's INSERT menu.
    • Grand Theft Auto V Enhanced: Automatically configured to INSERT (0x2D) to avoid collisions with Rockstar Social Club's HOME overlay.
    • Manual override: If you want to change hotkeys manually, open OptiScaler.ini in your game directory and set ShortcutKey and MenuKey under the [Menu] section.

☕ Support the Project

If this mod saved your framerate and you love playing with DLSS 5 on AMD hardware, consider buying me a coffee or donating to support ongoing research and development!
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