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Releases: moddedrounds/RB2-Android

v1.2.3 - launcher art and new icon

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@moddedrounds moddedrounds released this 12 Oct 19:21

v1.2.3 - launcher art and new icon

  • New app icon (artwork made for the port).
  • Launcher background from your own game: Raging Blast 2 uses the dashboard art from your installed disc;
    Project 8 captures its own title screen on your first launch. No game art is included in the app.

Tested on the AYN Thor and a Galaxy S25 Ultra.

v1.2.2 - import your own graphics driver

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@moddedrounds moddedrounds released this 12 Oct 18:25

v1.2.2 - import your own graphics driver

  • New launcher button Import driver (.zip): pick a Turnip / AdrenoTools driver package from your storage
    (a driver .so plus meta.json, as released by the usual Turnip builders). It appears as Custom: in the
    Graphics driver button and is selected right away. If it cannot run on your GPU, the game uses your phone's own
    driver instead.
  • RB2 docs: supported disc is Xbox 360 USA Rev 1 (also listed as v1.1).

Tested on the AYN Thor and a Galaxy S25 Ultra.

v1.2.1 - pause in the background

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@moddedrounds moddedrounds released this 12 Oct 17:30

v1.2.1 - pause in the background

  • The game now pauses when you leave it (home button, recent apps, another app). Before, the
    emulated console kept running behind your other apps - and behind the other port - costing it a
    core of CPU and part of the GPU (a game left in the background cut the one in front from 60 to
    35-45 fps). Now it uses ~10-20 % of one core while away.
  • Fixed: black screen after switching back to the game. The picture now comes back when you return.

Tested on the AYN Thor (Snapdragon 8 Gen 2) and a Galaxy S25 Ultra (Snapdragon 8 Elite).

v1.2.0 - runs on more phones

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@moddedrounds moddedrounds released this 12 Oct 12:42

v1.2.0 - runs on more phones

Graphics drivers per phone

  • New Graphics driver button in the launcher: Automatic / Phone's own / Turnip / Turnip 8xx.
  • Automatic: Mesa Turnip on Adreno 6xx/7xx, the new Turnip for Adreno 8xx (Snapdragon 8 Elite,
    experimental) on Adreno 8xx - fixes the blue haze / flickering textures of the stock driver - and
    the phone's own driver on Mali / PowerVR / Xclipse.
  • The game checks a driver before using it and falls back to the phone's driver at once if it does
    not find your GPU (no more two failed launches). The launcher shows which driver was used.

More phones can start the game

  • Mali and PowerVR GPUs (Exynos, MediaTek, Google Tensor) were refused at startup; the renderer's
    fallback paths for GPUs without geometry shaders are now on. Untested - please send device reports.

Performance and heat

  • CPU core placement now reads each core's real strength from the phone: on chips like the
    Snapdragon 8 Elite the game no longer piles its busiest threads onto one core, and at 60 fps it
    stays off the hottest prime cores.
  • Default resolution by device: 100 % on handhelds with a fan, 85 % on Adreno 7xx/8xx phones, 75 %
    on other phones (your own choice is kept).
  • The launcher warns when Power saving / Battery saver is on or the phone is overheating.

Raging Blast 2

  • New Resolution option (the game renders at 1280x720; 85 % = 1088x608 ...), real this time.
  • Frame rate: 60 only (the game runs its logic per frame - a 30 fps cap made the whole game play at
    half speed).
  • Launcher locked to landscape; Licenses button with third-party notices.

Tony Hawk's Project 8

  • Same driver, core placement and default-resolution changes; launcher locked to landscape;
    Licenses button.

Tested: AYN Thor (Snapdragon 8 Gen 2), Galaxy S25 Ultra (Snapdragon 8 Elite). Other devices: please
open a Device report issue. You still need your own legally obtained copy of the game.

RB2-Android v1.1.0

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@moddedrounds moddedrounds released this 12 Oct 03:26

New: in-app updates. The launcher now checks for new versions (on start, at most every 6 hours, or with Check for updates). One tap downloads the update, verifies its checksum and opens Android's install prompt. Your installed game and saves are kept.

Coming from v1.0.0: install this APK over the old one once (no uninstall needed, nothing is lost). After that, updates are offered inside the app.

New players: install the APK, tap Select my ISO, pick an ISO made from your own disc, then Play. No game data is included; you need your own legally obtained copy.

RB2-Android v1.0.0

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@moddedrounds moddedrounds released this 12 Oct 03:15

First public build of the Android (arm64) port of Dragon Ball: Raging Blast 2.

How to play

  1. Install RB2-Android.apk below.
  2. Make an ISO from your own Dragon Ball: Raging Blast 2 disc (USA, Rev 1) and copy it to your device.
  3. Open the app, tap Select my Raging Blast 2 ISO, pick the ISO. It is extracted and verified on the device (wrong release or an incomplete image is refused).
  4. Tap Play.

No game data is included. The APK contains no disc files; you need your own legally obtained copy. ISO requests will be closed.

Requirements: Android 10+, ARM64, Vulkan, ~6 GB free besides the ISO. Tested on the AYN Thor (Snapdragon 8 Gen 2); other devices are untested. Experimental software.

Bundles the Mesa Turnip Vulkan driver (MIT, from K11MCH1/AdrenoToolsDrivers) for Adreno GPUs.