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Releases: modestimpala/VotV_ghostmap

a09n

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@github-actions github-actions released this 29 May 10:14
d1622d8

Which ZIP do I download?

  • -types.zip - smallest. Only struct_*, enum_*, list_* (DataTables), and int_* (interfaces). Pick this if you just need VotV type definitions to reference while building your own Blueprints. No game logic, no props.

  • -core.zip - the default pick for modding. Everything except pure prop_* items (wire components are kept) and dev junk (untitled*, NewBlueprint*, SKEL*). You get mainPlayer, mainGamemode, lib, saveSlot, triggers, NPCs, UI widgets, wire logic, and comms - all the systems you'd actually extend - without ~1000 holdable items bloating the tree.

  • -full.zip - everything under Content/. Pick this if your mod touches existing items.

If you're not sure, download full.

Getting FStructProperty::Serialize Loading: Property 'StructProperty /Game/main/mainGamemode.mainGamemode_C:getAudioDevices:AvailableDevices.AvailableDevices'. Unknown structure. ?

Open Blueprint'/Game/main/mainGamemode.mainGamemode' See: Function getAudioDevices.

You can just delete this function as you most likely don't need to use it. It requires the RuntimeAudioDevices plugin to resolve the reference type currently.

a09l

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@github-actions github-actions released this 04 May 08:41

Full Changelog: a09k...a09l

Which ZIP do I download?

  • -types.zip - smallest. Only struct_*, enum_*, list_* (DataTables), and int_* (interfaces). Pick this if you just need VotV type definitions to reference while building your own Blueprints. No game logic, no props.

  • -core.zip - the default pick for modding. Everything except pure prop_* items (wire components are kept) and dev junk (untitled*, NewBlueprint*, SKEL*). You get mainPlayer, mainGamemode, lib, saveSlot, triggers, NPCs, UI widgets, wire logic, and comms - all the systems you'd actually extend - without ~1000 holdable items bloating the tree.

  • -full.zip - everything under Content/. Pick this if your mod touches existing items.

If you're not sure, download full.

a09k

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@github-actions github-actions released this 26 Apr 04:36

Full Changelog: a09j_0001...a09k

Which ZIP do I download?

  • -types.zip - smallest. Only struct_*, enum_*, list_* (DataTables), and int_* (interfaces). Pick this if you just need VotV type definitions to reference while building your own Blueprints. No game logic, no props.

  • -core.zip - the default pick for modding. Everything except pure prop_* items (wire components are kept) and dev junk (untitled*, NewBlueprint*, SKEL*). You get mainPlayer, mainGamemode, lib, saveSlot, triggers, NPCs, UI widgets, wire logic, and comms - all the systems you'd actually extend - without ~1000 holdable items bloating the tree.

  • -full.zip - everything under Content/. Pick this if your mod touches existing items.

If you're not sure, download full.

Full Changelog: a09j_0001...a09k

a09j_0001

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@github-actions github-actions released this 18 Apr 23:49