v2025.10
Unity Plugin Release
Version 2025.10
New Features
- PC Logout & Login method selection with TUI. See the
Modio Component UI Settingsobject to enable. - User Creations have been added to the Library tab in TUI. In the Library, click Filters > User Creations to view all creations made by the user & that the user has been added as a tester to.
- Tools > mod.io > Open Cache has been added for developer convenience to inspect the installed mods on the file system.
Changes
- [Android] Google Play Games authentication service code has been wrapped in a precompile directive to avoid compile errors on platforms such as the Meta Quest. Please add
MODIO_GOOGLE_PLAY_GAMESto precompiles to enable. - [Nintendo Switch] Further optimizations have been made to Switch file storage, including the ability to store mods as a ZIP. Please see
Modio Switch Settingsobject to enable.
Fixes
- Empty tags on a
Modwould result in null reference exceptions when attempting to use theMobBuilderto edit theMod. - Visibility on the
ModBuilderwas inverted, incorrectly setting the visibility of mods. name-idwas being set by theModBuilder, causing issues when editing mods or making new mods with similar names.- Install progress would inconsistently update on some large file sizes.
- If the User Data would become corrupted the plugin had no way of handling this.
- Expired tokens would not automatically be re-provisioned, requiring users to re-initialize the plugin/game to do so.
- Entering sleep mode with an active download would cause the install queue to become stuck, preventing any further mod installs until the plugin/game was re-initialized.