Turn your Mac mini into a living-room PS1 - PS4 + retro console.
Plug a controller, pick a system, play. Beautiful big-picture launcher built with Electron + React + Tailwind + Framer Motion.
Download DMG · Website · Install · Systems · FAQ
OpenEmu is great but does not cover modern PlayStation. RetroArch is powerful but the menu is rough on a TV. Pegasus is heavy on macOS. ConsoleMini is purpose-built for the Mac mini → TV → controller loop: a single controller-first big-picture UI that wraps every solid macOS emulator and gets out of the way.
- One launcher, ten systems
- Controller-first navigation (HTML5 Gamepad API)
- Apple Silicon native, codesigned, hardened-runtime
- Kiosk mode: the Mac mini boots straight into the launcher
- Zero ROMs, zero BIOS - bring your own (legally)
| Console | Emulator | Install | Notes |
|---|---|---|---|
| PS1 | DuckStation | brew install --cask duckstation |
Stable, fast on M-series |
| PS2 | PCSX2 | brew install --cask pcsx2 |
Apple Silicon native |
| PS3 | RPCS3 | brew install --cask rpcs3 |
macOS arm64 build, heavy |
| PS4 | shadPS4 | manual download | Experimental, low compatibility |
| PSP | PPSSPP | brew install --cask ppsspp |
Native, runs at 4x easily |
| N64 | Mupen64Plus | brew install mupen64plus |
CLI core |
| SNES / NES | RetroArch + cores | brew install --cask retroarch |
Pull cores from Online Updater |
| GBA | mGBA | brew install --cask mgba |
|
| Dreamcast | Flycast | brew install --cask flycast |
The Settings tab inside the app shows live install status and one-click installs everything via scripts/install-emulators.sh.
open https://github.com/momenbasel/ConsoleMini/releases/latestDrop ConsoleMini.app into /Applications. First run: right-click → Open (until notarization is stapled).
git clone https://github.com/momenbasel/ConsoleMini.git
cd ConsoleMini
bash scripts/setup.sh # installs deps + every supported emulator via Homebrew
npm run dev:electron # Electron + Vite hot reloadBuild a distributable yourself:
npm run package # signed .app + .dmg in release/bash scripts/setup-kiosk.sh # auto-launch at login + no sleep + Dock hiddenAny controller exposed through the HTML5 Gamepad API works for menu navigation: DualShock 4, DualSense, Xbox, 8BitDo, etc. For in-game input, the underlying emulator owns the controller - pair it once over Bluetooth and every emulator picks it up.
| Pad | Action |
|---|---|
| D-pad / Left stick | Navigate |
| A / Cross | Confirm |
| B / Circle | Back |
| Start | Open menu |
| Select | Toggle search |
Source: src/lib/gamepad.ts.
ConsoleMini/
electron/ # Electron main + preload (Node side)
src/ # React UI (Vite, Tailwind, Framer Motion)
scripts/
install-emulators.sh # Homebrew installer for every supported emulator
setup.sh # one-shot dev bootstrap
setup-kiosk.sh # auto-launch + sleep disable for living-room mode
gen-icon.sh # SVG -> .icns + iconset
config/consoles.json # runtime overrides for binary paths/args
assets/ # icon.svg, banner.svg
build/ # generated icon.icns, entitlements
docs/ # GitHub Pages landing site (SEO-tuned)
marketing/ # launch copy for HN, Reddit, X, Product Hunt
Does it ship ROMs or BIOS? No. Bring your own legally. ConsoleMini only indexes paths and launches the right emulator.
Will my DualShock / DualSense / Xbox / 8BitDo controller work? Yes for menu navigation. In-game input is handled by each emulator directly.
How is this different from OpenEmu / Pegasus / EmulationStation? OpenEmu does not cover modern PlayStation. RetroArch's menu is rough on a TV. Pegasus is heavier and Linux-leaning. ConsoleMini is purpose-built for the macOS / Mac mini → TV setup with native codesign, kiosk script, and per-system catalogue.
Does the PS4 emulator actually work? shadPS4 is upstream-experimental on macOS. ConsoleMini wires it up but title compatibility is thin today.
Codesign / notarization? Codesigned with Developer ID Application + Hardened Runtime. Notarization in flight - until then right-click → Open on first launch.
Mac mini Intel or M-series? Both. arm64 + x64 builds shipped. M-series recommended for PS3 / PS4.
License? MIT. See LICENSE.
- Cover art scraper (LaunchBox / IGDB) with local cache
- Per-game hours played + last-played sort
- iCloud Drive cloud-save folder mapper
- In-app RetroArch core installer
- Themes (CRT scanline shader overlay, neon, minimal)
- Phone-as-controller via QR pairing
PRs welcome. See CONTRIBUTING.md. New systems are a one-file change in src/lib/emulators.ts and electron/consoles.ts.
Emulators install from upstream. You must legally own any game you load. ConsoleMini ships zero ROMs and zero BIOS files. PlayStation, PS1 - PS4, Nintendo, Sega trademarks belong to their respective owners. This project is not affiliated.
DuckStation · PCSX2 · RPCS3 · shadPS4 · PPSSPP · RetroArch · mGBA · Flycast · Mupen64Plus · OpenEmu · Pegasus Frontend · EmulationStation
Keywords: mac mini console, mac mini emulator, mac mini retro, macos emulator launcher, big picture mac, playstation emulator mac, ps1 mac, ps2 mac, ps3 mac, ps4 mac, duckstation, pcsx2, rpcs3, shadps4, ppsspp, retroarch, mgba, flycast, mupen64plus, openemu alternative, pegasus alternative, emulationstation mac, retrogaming mac, apple silicon emulator, dualshock mac, dualsense mac, kiosk mac, living room mac, electron emulator frontend.


