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@Mugen87 Mugen87 commented Sep 11, 2025

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Description

The PR changes the format of the AO render target in GTAONode from RGBA to R effectively saving 75% memory and bandwidth. For just computing AO, a render target with a single channel is sufficient.

This is a breaking change since the composite on app level must be updated. Only the r channel reports the AO now. Given the performance benefits, it's definitely worth implementing this change. I'll update the migration guide so developers are aware of this change.

@Mugen87 Mugen87 added this to the r181 milestone Sep 11, 2025
@Mugen87 Mugen87 merged commit c604c09 into mrdoob:dev Sep 11, 2025
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