GoldenEye Recomp Native XACT Music Fix v2.0.0
Native XACT music repair
Version 2 replaces the original external-WAV workaround with a fully native implementation using GoldenEye's existing music.xwb, music.xsb, and music.xgs banks.
Fixed
- 007 watch/pause-menu theme
- Mission Select music after abort, failure, and completion
- Control elevator/X-track music
- Caverns elevator/X-track music
- Correct elevator or primary level cue after closing the watch
- Stale elevator state after mission restart
Install
- Install the official GoldenEye Recomp v1.2.4 Windows release.
- Back up its existing
GoldenEye.exe. - Extract this release ZIP and replace
GoldenEye.exe. - Keep the original
assetsfolder and runtime DLLs in place.
No WAV extraction is required. No game audio, music bank, ROM, XEX, texture, or other game asset is distributed.
Source
The cumulative open-source patch is attached as native-xact-audio-v2.0.0.patch and is also submitted upstream in PR #114.
Maintained source branch: mrfox-1:agent/restore-watch-music
Checksums
GoldenEye.exe:BA03970DD0B9746C63A7F2C6B25FCB335AB30D90E910601E38827766DDB828E2- Windows ZIP:
FC46DEBF5257E2B059A2716B8256FF171571AA1DE4E595F8B525772209C24816 - Source patch:
914429378FA43951A1F3921B08D01BD679D079EE6689D991527A582F2F3CF133
This is an unofficial community fix tested with GoldenEye Recomp 1.2.4 for Windows x64.