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Star Fox v0.2.0 — Enhanced renderer + Star Fox 64 Arwing

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@mstan mstan released this 07 Sep 17:01
· 11 commits to main since this release

Two major presentation features arrive in 0.2.0: the new Enhanced widescreen renderer and the Star Fox 64 Arwing mod.

New: Enhanced widescreen renderer

  • A native renderer expands the game world for 16:10, 16:9, 21:9 and 32:9 displays.
  • Menus and briefing screens keep their original proportions; scene transitions and fades now preserve the original presentation.
  • Restored ground dots provide depth cues across the wider view.
  • Improved high-FPS presentation pacing and normal builds without heavy developer tracing address the stalls seen during testing.

New: Star Fox 64 Arwing

  • The SF64 ship replaces the player model in gameplay and the controls preview, sized to the original SNES ship's wingspan with fully expanded wings.
  • Includes wing damage, engine glow, roll shield, SF64 player laser visuals and ship sound effects.
  • Works with Authentic 4:3 and Enhanced widescreen. Supersampling and SF64 audio have separate settings.
  • Requires your own Star Fox 64 (USA) Rev A / v1.1 ROM. Assets are extracted and cached locally on first use.

Both features are off by default. Enable Enhanced Widescreen in the launcher and Star Fox 64 Arwing on its Mods page. Presentation changes do not change guest gameplay or write guest WRAM; the Arwing's original ship is hidden with a guarded ROM patch that is removed when the feature is disabled.

Downloads and setup

  • Windows x64: extract the entire ZIP to a fresh folder and launch StarFoxSNESRecomp.exe. Keep its DLLs and assets folder beside it.
  • Linux x86_64: make the AppImage executable and launch it. Configuration and locally extracted assets live beside the AppImage.
  • Select your own supported Star Fox SNES ROM in recomp-ui. For Arwing64, also select the supported SF64 ROM on the Mods page.
  • No ROMs, extracted models, textures, or sound clips are included. Screenshots and setup documentation are included in the packages.

Screenshots

Star Fox 64 Arwing over Corneria

Separate 21:9 view with the original SNES ship

Arwing64 gallery and setup · Widescreen details

Scope and credits

Release checks: all 15 Arwing tests passed. Both packaged builds completed the Corneria script through frame 7351 with fresh SF64 model/audio extraction. Four 21:9 gameplay captures matched pixel for pixel between Windows and Linux. The Windows launcher and Linux portable-state layout were also checked. Uploaded package checksums are listed in SHA256SUMS.txt.

This remains a development preview. Corneria and the documented scripted routes have been checked; full-game coverage and exact save-state CPU/scheduler fidelity remain open audit items. Object draw distance is unchanged.

The native renderer is adapted from kandowontu's Star Fox Enhanced. Arwing extraction follows sonicdcer/sf64 (CC0), with Torch (MIT) used as a development reference. Thanks to those projects and the shared snesrecomp and recomp-ui contributors.