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Super Mario Advance 2 Recomp v0.0.2 — Pause Crash Hotfix
Pre-release
Pre-release
Super Mario Advance 2 Recomp v0.0.2 — Pause Crash Hotfix
This experimental Windows x64 hotfix removes an unintended runtime dispatch
limit that caused the game to close after remaining in an in-stage pause menu
for several minutes.
Fixed
- In-game pause screens can remain open indefinitely without exhausting the
runtime's former 1,073,741,823-dispatch session budget. - Explicit developer
--stepsruns remain deterministically bounded.
Validation
- Full release executable rebuilt successfully against the reconciled engine.
- Release archive audited to contain no ROM, retail BIOS, save, generated
source, or developer configuration.
You must supply your own legally obtained matching ROM and retail GBA BIOS.
Back up important saves; this remains an experimental preview.