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Releases: mstan/SuperMarioAdvance2Recomp

Super Mario Advance 2 Recomp v0.0.3 — Launcher Update

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@mstan mstan released this 25 Sep 16:10

Super Mario Advance 2 Recomp v0.0.3 — Launcher Update

This experimental Windows x64 update moves the game to the current shared
recomp-ui launcher.

Fixed

  • First-time setup no longer asks for a PlayStation BIOS (SCPH1001.BIN /
    OpenBIOS) or a .cue/.bin disc image. The launcher now asks for a retail
    Game Boy Advance BIOS (16 KB gba_bios.bin) under Settings → System
    and for your .gba ROM on the main page.

Changed

  • Includes all recent recomp-ui launcher improvements (file picker, mods page,
    and more). The emulation engine is unchanged from v0.0.2.

Validation

  • Release executable rebuilt; ran the launcher → Play → attract sequence from a
    clean folder.
  • Release archive audited to contain no ROM, retail BIOS, save, generated
    source, or developer configuration.

You must supply your own legally obtained matching ROM and retail GBA BIOS.
Back up important saves; this remains an experimental preview.

Super Mario Advance 2 Recomp v0.0.2 — Pause Crash Hotfix

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@mstan mstan released this 03 Aug 00:16

Super Mario Advance 2 Recomp v0.0.2 — Pause Crash Hotfix

This experimental Windows x64 hotfix removes an unintended runtime dispatch
limit that caused the game to close after remaining in an in-stage pause menu
for several minutes.

Fixed

  • In-game pause screens can remain open indefinitely without exhausting the
    runtime's former 1,073,741,823-dispatch session budget.
  • Explicit developer --steps runs remain deterministically bounded.

Validation

  • Full release executable rebuilt successfully against the reconciled engine.
  • Release archive audited to contain no ROM, retail BIOS, save, generated
    source, or developer configuration.

You must supply your own legally obtained matching ROM and retail GBA BIOS.
Back up important saves; this remains an experimental preview.

Super Mario Advance 2 Recomp v0.0.1 — Experimental Initial Release

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@mstan mstan released this 02 Aug 21:18

Super Mario Advance 2 Recomp v0.0.1 — Experimental Initial Release

Initial experimental Windows x64 release of the static recompilation.

Included

  • recomp-ui ROM/BIOS launcher and in-game menu
  • optional, disabled-by-default Adaptive Widescreen mod
  • bundled runtime DLLs and overlay toolchain

Validation

  • Fresh 6,000-frame strict-static attract run
  • FULLY_STATIC, zero dispatch misses, zero interpreted instructions
  • Release archive audited to contain no ROM, retail BIOS, save, generated
    source, or developer configuration

You must supply your own legally obtained matching ROM and retail GBA BIOS.
Back up important saves; this is an experimental preview.