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Spellforce Spell Framework v1.02-beta

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@github-actions github-actions released this 05 Oct 14:42
· 1 commit to f11ce5349adcf32e4178358c67bb005a238210a3 since this release

Overview

  • Added support for On-Hit Effects!
  • Added structures for interfacing with game world (CGdWorld & CGdWorldToolbox)
  • Added functions for summoning creatures (addUnit & findClosestFreePosition & setTask)
  • Added function RemoveSpellFrom list (useful in group spells situation)
  • Fixed conflict detection. Now framework can tell apart vanilla override and conflicts
  • Properly passed through logic for dealDamage handlers
  • Fixed bug with spell refresh handler registration
  • Provided examples for interaction with most parts of the framework (persistent_damage, shield_wall, interferrence)
  • Provided example for interaction with world (controlled_summons)
  • Provided enum with vanilla spell lines
  • Provided usefull spell flags